On Thu, 2017-08-17 at 19:01 -0700, Roderick Colenbrander wrote: > From: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > > Gamepads like DualShock 3 / 4 as of 4.12 started reporting motion > sensors on a separate evdev node. Joydev is picking these devices > up as well, but they don't make sense for the joydev interface. > > Signed-off-by: Roderick Colenbrander <roderick.colenbrander@xxxxxxxx> > --- > drivers/input/joydev.c | 5 +++++ > 1 file changed, 5 insertions(+) > > diff --git a/drivers/input/joydev.c b/drivers/input/joydev.c > index 29d677c..9b70fe0 100644 > --- a/drivers/input/joydev.c > +++ b/drivers/input/joydev.c > @@ -819,6 +819,11 @@ static bool joydev_match(struct input_handler > *handler, struct input_dev *dev) > if (joydev_dev_is_absolute_mouse(dev)) > return false; > > + /* Avoid accelerometers on composite devices. */ > + if (test_bit(INPUT_PROP_ACCELEROMETER, dev->propbit) && > + test_bit(INPUT_PROP_COMPOSITE, dev->propbit)) > + return false; I don't understand how making a laptop's builtin hard-drive drop sensor into a joystick device is acceptable, but the same device inside an external joypad isn't. Either all accelerometers are blocked through this interface, or none are. -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html