+dmitry,+linux-input Hi Mirh, Thanks for reaching out. Unfortunately during the hid-sony driver cleanup we had to remove support for analog buttons for DualShock 3. We don't mind supporting them in some way, but the Linux kernel has no official way for reporting them. The old driver was actually quite incorrect and used 'illegal' axes, which applications couldn't rely on for these buttons e.g. some even used multitouch axes which are meant for touch. For various applications this actually caused issues except if they hardcoded the incorrect axis values. On a sidenote someone from the community recently submitted a ps1/ps2 controller driver, which had similar issues and only digital buttons could be supported to the Linux input framework. The only way I see to support 'analog buttons' is to somehow extend the Linux input framework, but this is not easy. Additional axes at least can't be added due to technical limitations of the ioctls. Thanks, Roderick On Fri, Jun 9, 2017 at 5:15 PM, Mirh <mirh@xxxxxxxxxxxxx> wrote: > I'm not really used to mailing list discussions > Would it be too much of a problem for you to join on bugzilla? > https://bugzilla.kernel.org/show_bug.cgi?id=195643 > > Regards. > > > -- Roderick Colenbrander Senior Manager of Software Engineering Gaikai, a Sony Interactive Entertainment Company roderick@xxxxxxxxxx -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html