Re: [PATCH v7] Input: psxpad-spi - Add PlayStation 1/2 joypads via SPI interface Driver

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Mr.Torokhov
Mr.Herrmann

> Anyway, I'd suggest leaving the patch unchanged. You can do the
> modification as a follow-up. It is not urgent.

I don't change now.
Please continue with the processing.

Regard.

---
Tomohiro


2017-05-05 0:09 GMT+09:00 Tomohiro Yoshidomi <sylph23k@xxxxxxxxx>:
> Mr.Torokhov
> Mr.Herrmann
>
>> The FF code could be select'ed rather than conditional.
>
> Sorry, I can't understand mean well. How I to do...?
>
> I should to fix,
>
> In 'config JOYSTICK_PSXPAD_SPI',
> change 'select INPUT_POLLDEV' to
> 'select INPUT_POLLDEV
> select INPUT_FF_MEMLESS'.
>
> And
>
> In 'config JOYSTICK_PSXPAD_SPI_FF',
> remove 'select INPUT_FF_MEMLESS'.
>
> ...Can I understand in the sense?
>
> Regard.
>
>
> 2017-05-03 20:14 GMT+09:00 David Herrmann <dh.herrmann@xxxxxxxxx>:
>> Hey
>>
>> On Mon, May 1, 2017 at 9:47 PM, Dmitry Torokhov
>> <dmitry.torokhov@xxxxxxxxx> wrote:
>>> On Sun, Apr 30, 2017 at 02:11:03PM +0900, Tomohiro Yoshidomi wrote:
>>>> PlayStation 1/2 joypads can be connected directly to the SPI interface.
>>>>
>>>> Signed-off-by: Tomohiro Yoshidomi <sylph23k@xxxxxxxxx>
>>>
>>> Benjamin, David, I think this driver now matches the gamepad spec that
>>> we have in Drivers/input/gamepad.rst. Could you give it an one-over, as
>>> far as mappings go, otherwise I think it can be applied and merged with
>>> my 2nd pull request.
>>
>> Looks good to me:
>>
>> Acked-by: David Herrmann <dh.herrmann@xxxxxxxxx>
>>
>> The FF code could be select'ed rather than conditional. Everything
>> else looks fine. I didn't check the SPI internals though. Never
>> touched SPI, sorry.
>>
>> Thanks
>> David
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