Hi, Thank you for your submission. On Mon, Apr 24, 2017 at 09:48:05AM +0900, AZO wrote: > --- We would need a better patch description and your signed-off-by, please. > drivers/input/joystick/Kconfig | 9 + > drivers/input/joystick/Makefile | 1 + > drivers/input/joystick/psxpad-spi.c | 679 ++++++++++++++++++++++++++++++++++++ > 3 files changed, 689 insertions(+) > create mode 100644 drivers/input/joystick/psxpad-spi.c > > diff --git a/drivers/input/joystick/Kconfig b/drivers/input/joystick/Kconfig > index 4215b5382092..bd36cbc43a34 100644 > --- a/drivers/input/joystick/Kconfig > +++ b/drivers/input/joystick/Kconfig > @@ -330,4 +330,13 @@ config JOYSTICK_MAPLE > To compile this as a module choose M here: the module will be called > maplecontrol. > > +config JOYSTICK_PSXPAD_SPI > + tristate "PSX(Play Station 1/2) pad with SPI Bus Driver" Please add space before opening parenthesis here and elsewhere. > + depends on INPUT_POLLDEV && SPI > + help > + Say Y here if you connect PSX(PS1/2) pad with SPI Interface. > + > + To compile this driver as a module, choose M here: the > + module will be called psxpad-spi. > + > endif > diff --git a/drivers/input/joystick/Makefile b/drivers/input/joystick/Makefile > index 92dc0de9dfed..2b71848cdc13 100644 > --- a/drivers/input/joystick/Makefile > +++ b/drivers/input/joystick/Makefile > @@ -32,4 +32,5 @@ obj-$(CONFIG_JOYSTICK_WARRIOR) += warrior.o > obj-$(CONFIG_JOYSTICK_XPAD) += xpad.o > obj-$(CONFIG_JOYSTICK_ZHENHUA) += zhenhua.o > obj-$(CONFIG_JOYSTICK_WALKERA0701) += walkera0701.o > +obj-$(CONFIG_JOYSTICK_PSXPAD_SPI) += psxpad-spi.o Please insert into alphabetically-suitable place. > > diff --git a/drivers/input/joystick/psxpad-spi.c b/drivers/input/joystick/psxpad-spi.c > new file mode 100644 > index 000000000000..c5b497b2352e > --- /dev/null > +++ b/drivers/input/joystick/psxpad-spi.c > @@ -0,0 +1,679 @@ > +/* > + * PSX(Play Station 1/2) pad (SPI Interface) > + * > + * Copyright (C) 2017 AZO <typesylph@xxxxxxxxx> > + * Licensed under the GPL-2 or later. > + * > + * PSX pad plug (not socket) > + * 123 456 789 > + * (...|...|...) > + * > + * 1: DAT -> MISO (pullup with 1k owm to 3.3V) > + * 2: CMD -> MOSI > + * 3: 9V (for motor, if not use N.C.) > + * 4: GND > + * 5: 3.3V > + * 6: Attention -> CS(SS) > + * 7: SCK -> SCK > + * 8: N.C. > + * 9: ACK -> N.C. > + */ > + > +#include <linux/kernel.h> > +#include <linux/input.h> > +#include <linux/input-polldev.h> > +#include <linux/module.h> > +#include <linux/spi/spi.h> > +#include <linux/types.h> > +#include <linux/pm.h> > +#include <linux/pm_runtime.h> > + > +//#define PSXPAD_ENABLE_ANALOG2 > +#define PSXPAD_ENABLE_FF FF should either be enabled unconditionally, or expressed via Kconfig dependency. > + > +enum { > + PSXPAD_SPI_SPEED_125KHZ = 0, > + PSXPAD_SPI_SPEED_250KHZ, > + PSXPAD_SPI_SPEED_500KHZ, > + PSXPAD_SPI_SPEED_UNKNOWN > +}; > + > +#define PSXPAD_DEFAULT_SPI_DELAY 100 > +#define PSXPAD_DEFAULT_SPI_SPEED PSXPAD_SPI_SPEED_125KHZ > +#define PSXPAD_DEFAULT_INTERVAL 16 > +#define PSXPAD_DEFAULT_INTERVAL_MIN 8 > +#define PSXPAD_DEFAULT_INTERVAL_MAX 32 > +#define PSXPAD_DEFAULT_ADMODE true > +#define PSXPAD_DEFAULT_INPUT_PHYSIZE 32 > + > +#define REVERSE_BIT(x) ((((x) & 0x80) >> 7) | (((x) & 0x40) >> 5) | (((x) & 0x20) >> 3) | (((x) & 0x10) >> 1) | (((x) & 0x08) << 1) | (((x) & 0x04) << 3) | (((x) & 0x02) << 5) | (((x) & 0x01) << 7)) > + > +enum { > + PSXPAD_KEYSTATE_TYPE_DIGITAL = 0, > + PSXPAD_KEYSTATE_TYPE_ANALOG1, > +#ifdef PSXPAD_ENABLE_ANALOG2 > + PSXPAD_KEYSTATE_TYPE_ANALOG2, > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > + PSXPAD_KEYSTATE_TYPE_UNKNOWN > +}; > + > +#ifdef PSXPAD_ENABLE_ANALOG2 > +static const u8 PSX_CMD_INIT_PRESSURE[] = {0x01, 0x40, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00}; > +static const u8 PSX_CMD_ALL_PRESSURE[] = {0x01, 0x4F, 0x00, 0xFF, 0xFF, 0x03, 0x00, 0x00, 0x00}; > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > +static const u8 PSX_CMD_POLL[] = {0x01, 0x42, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; > +static const u8 PSX_CMD_ENTER_CFG[] = {0x01, 0x43, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00}; > +static const u8 PSX_CMD_EXIT_CFG[] = {0x01, 0x43, 0x00, 0x00, 0x5A, 0x5A, 0x5A, 0x5A, 0x5A}; > +static const u8 PSX_CMD_ENABLE_MOTOR[] = {0x01, 0x4D, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}; > +static const u8 PSX_CMD_AD_MODE[] = {0x01, 0x44, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00}; > + > +struct psxpad_keystate { > + int type; > + /* PSXPAD_KEYSTATE_TYPE_DIGITAL */ > + bool select; > + bool start; > + bool up; > + bool right; > + bool down; > + bool left; > + bool l2; > + bool r2; > + bool l1; > + bool r1; > + bool triangle; > + bool circle; > + bool cross; > + bool square; > + /* PSXPAD_KEYSTATE_TYPE_ANALOG1 */ > + u8 l3; > + u8 r3; > + u8 lx; > + u8 ly; > + u8 rx; > + u8 ry; > +#ifdef PSXPAD_ENABLE_ANALOG2 > + /* PSXPAD_KEYSTATE_TYPE_ANALOG2 */ > + u8 a_right; > + u8 a_left; > + u8 a_up; > + u8 a_down; > + u8 a_triangle; > + u8 a_circle; > + u8 a_cross; > + u8 a_square; > + u8 a_l1; > + u8 a_r1; > + u8 a_l2; > + u8 a_r2; > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > +}; > + > +struct psxpad { > + struct spi_device *spi; > + struct input_polled_dev *pdev; > + struct input_dev *idev; > + char phys[PSXPAD_DEFAULT_INPUT_PHYSIZE]; > + u16 spi_delay; > + bool analog_mode; > + bool mode_lock; > + bool motor1enable; > + bool motor2enable; > + u8 motor1level; > + u8 motor2level; > + > + /* for suspend/resume */ > + bool sus_analog_mode; > + bool sus_mode_lock; > + bool sus_motor1enable; > + bool sus_motor2enable; > + u8 sus_motor1level; > + u8 sus_motor2level; > + > + u8 spi_speed; > + u8 poolcmd[sizeof(PSX_CMD_POLL)]; > + u8 response[sizeof(PSX_CMD_POLL)]; > + u8 enablemotor[sizeof(PSX_CMD_ENABLE_MOTOR)]; > + u8 admode[sizeof(PSX_CMD_AD_MODE)]; > +}; > + > +static void psxpad_command(struct psxpad *pad, const u8 sendcmd[], u8 response[], const u8 sendcmdlen) > +{ > + struct spi_transfer *xfers; > + struct spi_message msg; > + u8 loc; > + u8 sendbuf[0x40]; > + > + if (!pad) > + return; > + if (!sendcmd) > + return; > + if (!response) > + return; > + if (sendcmdlen == 0) > + return; This is not a general API exposed to random users in the kernel. We can make sure we do not pass NULLs around, so there is no need to check for them. > + > + xfers = kzalloc(sizeof(struct spi_transfer), GFP_KERNEL); > + if (!xfers) > + return; A single spi_transfer structure is small enough to be allocated on stack, there is no need to allocate it from heap. > + > + spi_message_init(&msg); > + > + for (loc = 0; loc < sendcmdlen; loc++) > + sendbuf[loc] = REVERSE_BIT(sendcmd[loc]); > + > + xfers->tx_buf = sendbuf; > + xfers->rx_buf = response; > + xfers->len = sendcmdlen; > + xfers->bits_per_word = 8; > + xfers->delay_usecs = pad->spi_delay; > + switch (pad->spi_speed) { > + case PSXPAD_SPI_SPEED_250KHZ: > + xfers->speed_hz = 250000; > + break; > + case PSXPAD_SPI_SPEED_500KHZ: > + xfers->speed_hz = 500000; > + break; > + default: > + xfers->speed_hz = 125000; > + break; > + } Initializing bits_per_word, delay_usecs and speed_hz by hand is normally not needed. > + spi_message_add_tail(xfers, &msg); > + spi_sync(pad->spi, &msg); I'd use "spi_sync_transfer(pad->spi, &msg, 1);" > + kfree(xfers); > + > + for (loc = 0; loc < sendcmdlen; loc++) > + response[loc] = REVERSE_BIT(response[loc]); > +} > + > +static void psxpad_setadmode(struct psxpad *pad, const bool analog_mode, const bool mode_lock) > +{ > + if (!pad) > + return; > + > + pad->analog_mode = analog_mode; > + pad->mode_lock = mode_lock; > + > + pad->admode[3] = pad->analog_mode ? 0x01 : 0x00; > + pad->admode[4] = pad->mode_lock ? 0x03 : 0x00; > + > + psxpad_command(pad, PSX_CMD_ENTER_CFG, pad->response, sizeof(PSX_CMD_ENTER_CFG)); > + psxpad_command(pad, pad->admode, pad->response, sizeof(PSX_CMD_AD_MODE)); > +#ifdef PSXPAD_ENABLE_ANALOG2 > + psxpad_command(pad, PSX_CMD_INIT_PRESSURE, pad->response, sizeof(PSX_CMD_INIT_PRESSURE)); > + psxpad_command(pad, PSX_CMD_ALL_PRESSURE, pad->response, sizeof(PSX_CMD_ALL_PRESSURE)); > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > + psxpad_command(pad, PSX_CMD_EXIT_CFG, pad->response, sizeof(PSX_CMD_EXIT_CFG)); > +} > + > +#ifdef PSXPAD_ENABLE_FF > +static void psxpad_setenablemotor(struct psxpad *pad, const bool motor1enable, const bool motor2enable) > +{ > + if (!pad) > + return; > + > + pad->motor1enable = motor1enable; > + pad->motor2enable = motor2enable; > + > + pad->enablemotor[3] = pad->motor1enable ? 0x00 : 0xFF; > + pad->enablemotor[4] = pad->motor2enable ? 0x01 : 0xFF; > + > + psxpad_command(pad, PSX_CMD_ENTER_CFG, pad->response, sizeof(PSX_CMD_ENTER_CFG)); > + psxpad_command(pad, pad->enablemotor, pad->response, sizeof(PSX_CMD_ENABLE_MOTOR)); > + psxpad_command(pad, PSX_CMD_EXIT_CFG, pad->response, sizeof(PSX_CMD_EXIT_CFG)); > +} > + > +static void psxpad_setmotorlevel(struct psxpad *pad, const u8 motor1level, const u8 motor2level) > +{ > + if (!pad) > + return; > + > + pad->motor1level = motor1level ? 0xFF : 0x00; > + pad->motor2level = motor2level; > + > + pad->poolcmd[3] = pad->motor1level; > + pad->poolcmd[4] = pad->motor2level; > +} > +#endif /* PSXPAD_ENABLE_FF */ > + > +static void psxpad_getkeystate(struct psxpad *pad, struct psxpad_keystate *keystate) > +{ > + if (!pad) > + return; > + if (!keystate) > + return; > + > + keystate->type = PSXPAD_KEYSTATE_TYPE_UNKNOWN; > +#ifdef PSXPAD_ENABLE_ANALOG2 > + keystate->a_right = 0; > + keystate->a_left = 0; > + keystate->a_up = 0; > + keystate->a_down = 0; > + keystate->a_triangle = 0; > + keystate->a_circle = 0; > + keystate->a_cross = 0; > + keystate->a_square = 0; > + keystate->a_l1 = 0; > + keystate->a_r1 = 0; > + keystate->a_l2 = 0; > + keystate->a_r2 = 0; > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > + keystate->rx = 0x80; > + keystate->ry = 0x80; > + keystate->lx = 0x80; > + keystate->ly = 0x80; > + keystate->l3 = false; > + keystate->r3 = false; > + keystate->select = false; > + keystate->start = false; > + keystate->up = false; > + keystate->right = false; > + keystate->down = false; > + keystate->left = false; > + keystate->l2 = false; > + keystate->r2 = false; > + keystate->l1 = false; > + keystate->r1 = false; > + keystate->triangle = false; > + keystate->circle = false; > + keystate->cross = false; > + keystate->square = false; > + > + switch (pad->response[1]) { > +#ifdef PSXPAD_ENABLE_ANALOG2 > + case 0x79: > + keystate->type = PSXPAD_KEYSTATE_TYPE_ANALOG2; > + keystate->a_right = pad->response[9]; > + keystate->a_left = pad->response[10]; > + keystate->a_up = pad->response[11]; > + keystate->a_down = pad->response[12]; > + keystate->a_triangle = pad->response[13]; > + keystate->a_circle = pad->response[14]; > + keystate->a_cross = pad->response[15]; > + keystate->a_square = pad->response[16]; > + keystate->a_l1 = pad->response[17]; > + keystate->a_r1 = pad->response[18]; > + keystate->a_l2 = pad->response[19]; > + keystate->a_r2 = pad->response[20]; > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > + case 0x73: > + if (keystate->type == PSXPAD_KEYSTATE_TYPE_UNKNOWN) > + keystate->type = PSXPAD_KEYSTATE_TYPE_ANALOG1; > + keystate->rx = pad->response[5]; > + keystate->ry = pad->response[6]; > + keystate->lx = pad->response[7]; > + keystate->ly = pad->response[8]; > + keystate->l3 = (pad->response[3] & 0x02U) ? false : true; > + keystate->r3 = (pad->response[3] & 0x04U) ? false : true; > + case 0x41: > + if (keystate->type == PSXPAD_KEYSTATE_TYPE_UNKNOWN) > + keystate->type = PSXPAD_KEYSTATE_TYPE_DIGITAL; > + keystate->select = (pad->response[3] & 0x01U) ? false : true; > + keystate->start = (pad->response[3] & 0x08U) ? false : true; > + keystate->up = (pad->response[3] & 0x10U) ? false : true; > + keystate->right = (pad->response[3] & 0x20U) ? false : true; > + keystate->down = (pad->response[3] & 0x40U) ? false : true; > + keystate->left = (pad->response[3] & 0x80U) ? false : true; > + keystate->l2 = (pad->response[4] & 0x01U) ? false : true; > + keystate->r2 = (pad->response[4] & 0x02U) ? false : true; > + keystate->l1 = (pad->response[4] & 0x04U) ? false : true; > + keystate->r1 = (pad->response[4] & 0x08U) ? false : true; > + keystate->triangle = (pad->response[4] & 0x10U) ? false : true; > + keystate->circle = (pad->response[4] & 0x20U) ? false : true; > + keystate->cross = (pad->response[4] & 0x40U) ? false : true; > + keystate->square = (pad->response[4] & 0x80U) ? false : true; > + } > +} > + > +static void psxpad_spi_poll_open(struct input_polled_dev *pdev) > +{ > + struct psxpad *pad = pdev->private; > + > + pm_runtime_get_sync(&pad->spi->dev); > +} > + > +static void psxpad_spi_poll_close(struct input_polled_dev *pdev) > +{ > + struct psxpad *pad = pdev->private; > + > + pm_runtime_put_sync(&pad->spi->dev); > +} > + > +static void psxpad_spi_poll(struct input_polled_dev *pdev) > +{ > + struct psxpad *pad = pdev->private; > + struct psxpad_keystate keystate; > + > + psxpad_command(pad, pad->poolcmd, pad->response, sizeof(PSX_CMD_POLL)); > + psxpad_getkeystate(pad, &keystate); > +#ifdef PSXPAD_ENABLE_FF > + psxpad_setenablemotor(pad, true, true); > +#endif /* PSXPAD_ENABLE_FF */ > + > + switch (keystate.type) { > +#ifdef PSXPAD_ENABLE_ANALOG2 > + case PSXPAD_KEYSTATE_TYPE_ANALOG2: > + input_report_abs(pad->idev, ABS_PRESSURE, keystate.a_up); > + input_report_abs(pad->idev, ABS_PRESSURE + 1, keystate.a_down); > + input_report_abs(pad->idev, ABS_PRESSURE + 2, keystate.a_left); > + input_report_abs(pad->idev, ABS_PRESSURE + 3, keystate.a_right); > + input_report_abs(pad->idev, ABS_PRESSURE + 4, keystate.a_triangle); > + input_report_abs(pad->idev, ABS_PRESSURE + 5, keystate.a_circle); > + input_report_abs(pad->idev, ABS_PRESSURE + 6, keystate.a_cross); > + input_report_abs(pad->idev, ABS_PRESSURE + 7, keystate.a_square); > + input_report_abs(pad->idev, ABS_PRESSURE + 8, keystate.a_l1); > + input_report_abs(pad->idev, ABS_PRESSURE + 9, keystate.a_r1); > + input_report_abs(pad->idev, ABS_PRESSURE + 10, keystate.a_l2); > + input_report_abs(pad->idev, ABS_PRESSURE + 11, keystate.a_r2); > + input_report_abs(pad->idev, ABS_X, keystate.lx); > + input_report_abs(pad->idev, ABS_Y, keystate.ly); > + input_report_abs(pad->idev, ABS_RX, keystate.rx); > + input_report_abs(pad->idev, ABS_RY, keystate.ry); > + input_report_key(pad->idev, BTN_DPAD_UP, false); > + input_report_key(pad->idev, BTN_DPAD_DOWN, false); > + input_report_key(pad->idev, BTN_DPAD_LEFT, false); > + input_report_key(pad->idev, BTN_DPAD_RIGHT, false); > + input_report_key(pad->idev, BTN_X, false); > + input_report_key(pad->idev, BTN_A, false); > + input_report_key(pad->idev, BTN_B, false); > + input_report_key(pad->idev, BTN_Y, false); > + input_report_key(pad->idev, BTN_TL, false); > + input_report_key(pad->idev, BTN_TR, false); > + input_report_key(pad->idev, BTN_TL2, false); > + input_report_key(pad->idev, BTN_TR2, false); > + input_report_key(pad->idev, BTN_THUMBL, keystate.l3); > + input_report_key(pad->idev, BTN_THUMBR, keystate.r3); > + input_report_key(pad->idev, BTN_SELECT, keystate.select); > + input_report_key(pad->idev, BTN_START, keystate.start); > + break; > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > + > + case PSXPAD_KEYSTATE_TYPE_ANALOG1: > + input_report_abs(pad->idev, ABS_PRESSURE, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 1, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 2, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 3, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 4, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 5, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 6, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 7, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 8, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 9, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 10, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 11, 0); > + input_report_abs(pad->idev, ABS_X, keystate.lx); > + input_report_abs(pad->idev, ABS_Y, keystate.ly); > + input_report_abs(pad->idev, ABS_RX, keystate.rx); > + input_report_abs(pad->idev, ABS_RY, keystate.ry); > + input_report_key(pad->idev, BTN_DPAD_UP, keystate.up); > + input_report_key(pad->idev, BTN_DPAD_DOWN, keystate.down); > + input_report_key(pad->idev, BTN_DPAD_LEFT, keystate.left); > + input_report_key(pad->idev, BTN_DPAD_RIGHT, keystate.right); > + input_report_key(pad->idev, BTN_X, keystate.triangle); > + input_report_key(pad->idev, BTN_A, keystate.circle); > + input_report_key(pad->idev, BTN_B, keystate.cross); > + input_report_key(pad->idev, BTN_Y, keystate.square); > + input_report_key(pad->idev, BTN_TL, keystate.l1); > + input_report_key(pad->idev, BTN_TR, keystate.r1); > + input_report_key(pad->idev, BTN_TL2, keystate.l2); > + input_report_key(pad->idev, BTN_TR2, keystate.r2); > + input_report_key(pad->idev, BTN_THUMBL, keystate.l3); > + input_report_key(pad->idev, BTN_THUMBR, keystate.r3); > + input_report_key(pad->idev, BTN_SELECT, keystate.select); > + input_report_key(pad->idev, BTN_START, keystate.start); > + break; > + > + case PSXPAD_KEYSTATE_TYPE_DIGITAL: > + input_report_abs(pad->idev, ABS_PRESSURE, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 1, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 2, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 3, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 4, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 5, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 6, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 7, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 8, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 9, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 10, 0); > + input_report_abs(pad->idev, ABS_PRESSURE + 11, 0); > + input_report_abs(pad->idev, ABS_X, 0x80); > + input_report_abs(pad->idev, ABS_Y, 0x80); > + input_report_abs(pad->idev, ABS_RX, 0x80); > + input_report_abs(pad->idev, ABS_RY, 0x80); > + input_report_key(pad->idev, BTN_DPAD_UP, keystate.up); > + input_report_key(pad->idev, BTN_DPAD_DOWN, keystate.down); > + input_report_key(pad->idev, BTN_DPAD_LEFT, keystate.left); > + input_report_key(pad->idev, BTN_DPAD_RIGHT, keystate.right); > + input_report_key(pad->idev, BTN_X, keystate.triangle); > + input_report_key(pad->idev, BTN_A, keystate.circle); > + input_report_key(pad->idev, BTN_B, keystate.cross); > + input_report_key(pad->idev, BTN_Y, keystate.square); > + input_report_key(pad->idev, BTN_TL, keystate.l1); > + input_report_key(pad->idev, BTN_TR, keystate.r1); > + input_report_key(pad->idev, BTN_TL2, keystate.l2); > + input_report_key(pad->idev, BTN_TR2, keystate.r2); > + input_report_key(pad->idev, BTN_THUMBL, false); > + input_report_key(pad->idev, BTN_THUMBR, false); > + input_report_key(pad->idev, BTN_SELECT, keystate.select); > + input_report_key(pad->idev, BTN_START, keystate.start); > + break; > + } > + > + input_sync(pad->idev); > +} > + > +#ifdef PSXPAD_ENABLE_FF > +static int psxpad_spi_ff(struct input_dev *idev, void *data, struct ff_effect *effect) > +{ > + struct psxpad *pad = idev->dev.platform_data; > + > + switch (effect->type) { > + case FF_RUMBLE: > + psxpad_setmotorlevel(pad, (effect->u.rumble.weak_magnitude >> 8) & 0xFFU, (effect->u.rumble.strong_magnitude >> 8) & 0xFFU); > + break; > + } > + > + return 0; > +} > +#endif /* PSXPAD_ENABLE_FF */ > + > +static int psxpad_spi_probe(struct spi_device *spi) > +{ > + struct psxpad *pad = NULL; > + struct input_polled_dev *pdev = NULL; > + struct input_dev *idev; > + int err, i; > + > + pad = kzalloc(sizeof(struct psxpad), GFP_KERNEL); Consider using devm. > + pdev = input_allocate_polled_device(); Does it have to be polled? Can we hook up interrupt line? > + if (!pad || !pdev) { > + pr_err("psxpad-spi: alloc failed!!\n"); > + err = -ENOMEM; > + goto err_free_mem; > + } > + pdev->input->ff = NULL; > + for (i = 0; i < sizeof(PSX_CMD_POLL); i++) > + pad->poolcmd[i] = PSX_CMD_POLL[i]; > + for (i = 0; i < sizeof(PSX_CMD_ENABLE_MOTOR); i++) > + pad->enablemotor[i] = PSX_CMD_ENABLE_MOTOR[i]; > + for (i = 0; i < sizeof(PSX_CMD_AD_MODE); i++) > + pad->admode[i] = PSX_CMD_AD_MODE[i]; > + pad->spi_delay = PSXPAD_DEFAULT_SPI_DELAY; > + pad->spi_speed = PSXPAD_DEFAULT_SPI_SPEED; > + > + /* input pool device settings */ > + pad->pdev = pdev; > + pad->spi = spi; > + pdev->private = pad; > + pdev->open = psxpad_spi_poll_open; > + pdev->close = psxpad_spi_poll_close; > + pdev->poll = psxpad_spi_poll; > + pdev->poll_interval = PSXPAD_DEFAULT_INTERVAL; > + pdev->poll_interval_min = PSXPAD_DEFAULT_INTERVAL_MIN; > + pdev->poll_interval_max = PSXPAD_DEFAULT_INTERVAL_MAX; > + > + /* input device settings */ > + idev = pdev->input; > + pad->idev = idev; > + idev->name = "PSX(PS1/2) pad"; > + snprintf(pad->phys, PSXPAD_DEFAULT_INPUT_PHYSIZE, "%s/input", dev_name(&spi->dev)); > + idev->id.bustype = BUS_SPI; > + idev->dev.parent = &spi->dev; > + idev->dev.platform_data = pad; > + > + /* key/value map settings */ > + __set_bit(EV_ABS, idev->evbit); > + input_set_abs_params(idev, ABS_X, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_Y, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_RX, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_RY, 0, 255, 0, 0); > +#ifdef PSXPAD_ENABLE_ANALOG2 > + input_set_abs_params(idev, ABS_PRESSURE, 0, 255, 0, 0); /* up */ > + input_set_abs_params(idev, ABS_PRESSURE + 1, 0, 255, 0, 0); /* down */ > + input_set_abs_params(idev, ABS_PRESSURE + 2, 0, 255, 0, 0); /* left */ > + input_set_abs_params(idev, ABS_PRESSURE + 3, 0, 255, 0, 0); /* right */ > + input_set_abs_params(idev, ABS_PRESSURE + 4, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_PRESSURE + 5, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_PRESSURE + 6, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_PRESSURE + 7, 0, 255, 0, 0); > + input_set_abs_params(idev, ABS_PRESSURE + 8, 0, 255, 0, 0); /* L1 */ > + input_set_abs_params(idev, ABS_PRESSURE + 9, 0, 255, 0, 0); /* R1 */ > + input_set_abs_params(idev, ABS_PRESSURE + 10, 0, 255, 0, 0); /* L2 */ > + input_set_abs_params(idev, ABS_PRESSURE + 11, 0, 255, 0, 0); /* R2 */ No, we can't do this. Nobody would know what to do with these events. Please make sure the mapping matches what is described in Documentation/input/gamepad.txt > +#endif /* PSXPAD_ENABLE_ANALOG2 */ > + __set_bit(EV_KEY, idev->evbit); > + __set_bit(BTN_DPAD_UP, idev->keybit); > + __set_bit(BTN_DPAD_DOWN, idev->keybit); > + __set_bit(BTN_DPAD_LEFT, idev->keybit); > + __set_bit(BTN_DPAD_RIGHT, idev->keybit); > + __set_bit(BTN_A, idev->keybit); > + __set_bit(BTN_B, idev->keybit); > + __set_bit(BTN_X, idev->keybit); > + __set_bit(BTN_Y, idev->keybit); > + __set_bit(BTN_TL, idev->keybit); > + __set_bit(BTN_TR, idev->keybit); > + __set_bit(BTN_TL2, idev->keybit); > + __set_bit(BTN_TR2, idev->keybit); > + __set_bit(BTN_THUMBL, idev->keybit); > + __set_bit(BTN_THUMBR, idev->keybit); > + __set_bit(BTN_SELECT, idev->keybit); > + __set_bit(BTN_START, idev->keybit); > + > +#ifdef PSXPAD_ENABLE_FF > + /* force feedback */ > + input_set_capability(idev, EV_FF, FF_RUMBLE); > + err = input_ff_create_memless(idev, NULL, psxpad_spi_ff); > + if (err) { > + pr_err("psxpad-spi: ff alloc failed!!\n"); > + err = -ENOMEM; > + goto err_free_mem; > + } > +#endif /* PSXPAD_ENABLE_FF */ The normal kernel practice is not to drop #ifdef in the middle of a function, but rather provide stubs for various operations: #ifdef PSXPAD_ENABLE_FF static int psxpar_init_ff(struct psxpad *pad) { int error; input_set_capability(idev, EV_FF, FF_RUMBLE); error = input_ff_create_memless(...); ... } static void psxpar_deinit_ff(struct psxpad *pad) { ... } ... #else static inline int psxpar_init_ff(struct psxpad *pad) { return 0; } static void psxpar_deinit_ff(struct psxpad *pad) { } ... #endif > + > + /* SPI settings */ > + spi->mode = SPI_MODE_3; > + spi->bits_per_word = 8; > + spi_setup(spi); > + > + /* pad settings */ > +#ifdef PSXPAD_ENABLE_FF > + psxpad_setmotorlevel(pad, 0, 0); > +#endif /* PSXPAD_ENABLE_FF */ > + > + /* register input pool device */ > + err = input_register_polled_device(pdev); > + if (err) { > + pr_err("psxpad-spi: failed register!!\n"); > + input_free_polled_device(pdev); > + goto err_free_mem; > + } > + > + pm_runtime_enable(&spi->dev); > + > + return 0; > + > + err_free_mem: > + if (pdev) { > +#ifdef PSXPAD_ENABLE_FF > + if (pdev->input->ff) > + input_ff_destroy(pdev->input); > +#endif /* PSXPAD_ENABLE_FF */ > + input_free_polled_device(pdev); > + } > + kfree(pad); > + > + return err; > +} > + > + > +static int psxpad_spi_remove(struct spi_device *spi) > +{ > + struct psxpad *pad = spi_get_drvdata(spi); > + > +#ifdef PSXPAD_ENABLE_FF > + input_ff_destroy(pad->idev); > +#endif /* PSXPAD_ENABLE_FF */ > + input_free_polled_device(pad->pdev); > + kfree(pad); > + > + return 0; > +} > + > +static int __maybe_unused psxpad_spi_suspend(struct device *dev) > +{ > + struct spi_device *spi = to_spi_device(dev); > + struct psxpad *pad = spi_get_drvdata(spi); > + > + pad->sus_analog_mode = pad->analog_mode; > + pad->sus_mode_lock = pad->mode_lock; > + pad->sus_motor1enable = pad->motor1enable; > + pad->sus_motor2enable = pad->motor2enable; > + pad->sus_motor1level = pad->motor1level; > + pad->sus_motor2level = pad->motor2level; > + > + psxpad_setadmode(pad, false, false); > +#ifdef PSXPAD_ENABLE_FF > + psxpad_setmotorlevel(pad, 0, 0); > + psxpad_setenablemotor(pad, false, false); > +#endif /* PSXPAD_ENABLE_FF */ > + > + return 0; > +} > + > +static int __maybe_unused psxpad_spi_resume(struct device *dev) > +{ > + struct spi_device *spi = to_spi_device(dev); > + struct psxpad *pad = spi_get_drvdata(spi); > + > + spi->mode = SPI_MODE_3; > + psxpad_setadmode(pad, pad->sus_analog_mode, pad->sus_mode_lock); > +#ifdef PSXPAD_ENABLE_FF > + psxpad_setmotorlevel(pad, pad->sus_motor1enable, pad->sus_motor2enable); > + psxpad_setenablemotor(pad, pad->sus_motor1level, pad->sus_motor2level); > +#endif /* PSXPAD_ENABLE_FF */ > + > + return 0; > +} > + > +static SIMPLE_DEV_PM_OPS(psxpad_spi_pm, psxpad_spi_suspend, psxpad_spi_resume); > + > +static const struct spi_device_id psxpad_spi_id[] = { > + { "psxpad-spi", 0 }, "sony,psxpad-spi" maybe? > + { } > +}; > +MODULE_DEVICE_TABLE(spi, psxpad_spi_id); > + > +static struct spi_driver psxpad_spi_driver = { > + .driver = { > + .name = "psxpad-spi", > + .pm = &psxpad_spi_pm, > + }, > + .id_table = psxpad_spi_id, > + .probe = psxpad_spi_probe, > + .remove = psxpad_spi_remove, > +}; > + > +module_spi_driver(psxpad_spi_driver); > + > +MODULE_AUTHOR("AZO <typesylph@xxxxxxxxx>"); > +MODULE_DESCRIPTION("PSX(Play Station 1/2) pad with SPI Bus Driver"); > +MODULE_LICENSE("GPL"); Thanks. -- Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html