On Sat, Apr 08, 2017 at 02:28:04PM -0700, Cameron Gutman wrote: > This series adds support for several new or quirky Xbox One pads. > With the existing code, these pads either don't send any input > data at all, only have partial functionality, or just aren't yet > recognized by the driver even though they would work just fine. > > Patch 1 of this series may be considered a v2 for patches 1-3 of my > previous series: > > https://lkml.org/lkml/2017/2/4/189 > > I'm now only sending the quirk packets to the specific gamepads that > need them, per Dmitry's feedback on the last series. > > Patch 2 is a trivial new device ID addition that I've tagged for > stable. This one is not purely cosmetic because we won't currently > bind to any Xbox One pads with Razer's VID without it. The Razer > Wildcat doesn't depend on any quirk handling or newer xpad changes > for full functionality, so it should work just fine when backported > to stable kernels. > > v2 changes: > I've given the commit message for patch 1 some much needed TLC, as > the old one was poorly worded and did not contain many details about > the change. > > Cameron Gutman (2): > Input: xpad - support some quirky Xbox One pads > Input: xpad - add support for Razer Wildcat gamepad > > drivers/input/joystick/xpad.c | 116 +++++++++++++++++++++++++++++++++++++----- > 1 file changed, 103 insertions(+), 13 deletions(-) Applied, thank you. -- Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html