The irq was disabled before reading from the gameport. After reading we should enable it. Instead we were restoring it back to the previous state before starting the do-while loop. Signed-off-by: Sudip Mukherjee <sudip.mukherjee@xxxxxxxxxxxxxxx> --- drivers/input/joystick/analog.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/input/joystick/analog.c b/drivers/input/joystick/analog.c index 3d8ff09..faa90bc 100644 --- a/drivers/input/joystick/analog.c +++ b/drivers/input/joystick/analog.c @@ -275,7 +275,7 @@ static int analog_cooked_read(struct analog_port *port) local_irq_disable(); this = gameport_read(gameport) & port->mask; now = get_time(); - local_irq_restore(flags); + local_irq_enable(); if ((last ^ this) && (delta(loop, now) < loopout)) { data[i] = last ^ this; -- 1.9.1 -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html