I'm trying to come up with the best way to support wirelessly connected Xbox One controllers. Microsoft has previously released a wireless adapter that uses a proprietary protocol to talk to the Xbox One controllers. Recently, they have also announced an Xbox One controller with Bluetooth connectivity. Though we can't be sure yet since it hasn't come out yet, I would guess that they're using the same protocol as they do when attached via USB. If it's a standard HID gamepad, we don't have any work to do but I'm not holding my breath ;) Unfortunately, our xpad driver is quite tied to USB so it will be difficult to support HID communication over Bluetooth. My initial thinking is that we can add a new hid-xpad driver that will initially take over this single Bluetooth Xbox One controller. After it is tested and feature parity with xpad, we can possibly expand it to handle all Xbox One controllers to avoid duplicated logic. The wrinkle in these plans is the Xbox One wireless adapter which seems to be simply a MediaTek WLAN adapter that MS is binding a protocol driver to in order to emulate the HID protocol for the rest of their device stack. Fortunately, it looks like people are started to have success reverse engineering the wireless protocol, so we should be able to do something similar to how MS implements it. In order to support the proprietary wireless adapter, I see two options: 1) Write a driver for the Xbox One wireless adapter that will expose a virtual USB controller that enumerates Xbox One controllers and allows our existing xpad driver to run them. The OZWPAN driver in staging does something like this and would be a good reference. The advantage is that it doesn't require a new hid-xpad driver. The disadvantages are that there's a bunch of complexity in writing a virtual USB host controller driver and even after doing it, we still can't support Bluetooth Xbox One Controllers. 2) Write a HID transport for the Xbox One wireless adapter that enumerates HID devices for the hid-xpad driver. By moving the abstracting up a layer, it really cuts down on the amount of code required. This would also let us support USB, proprietary wireless, and Bluetooth attached Xbox One controllers with a single xpad driver. As far as I'm concerned, #2 seems like the obvious choice. Jiri and Dmitry, do either of you see anything wrong with #2 or have any other comments or concerns? Thanks, Cameron -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html