Re: [PATCH] Input: xpad - fix rumble on Xbox One controllers with 2015 firmware

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On Tue, May 31, 2016 at 06:04:18PM -0500, Cameron Gutman wrote:
> Sorry, I realized I didn't directly answer the question you were asking.
> 
> To clarify my point,
> Valve's rumble code was committed in 2014 for the original Xbox One controller
> (before the 2015 firmware existed). It continues to work with the latest
> firmware versions. It's our different implementation that isn't working
> with the newer firmware.

I see. I will tweak the commit message then.

Thanks!

> 
> Thanks,
> Cameron
> 
> 
> On 05/31/2016 05:49 PM, Cameron Gutman wrote:
> > It looks like SteamOS has always used this rumble packet for Xbox One per [0].
> > Commit 0604949ce3b9a59c ("Input: xpad - add rumble support for Xbox One
> > controller") implemented a different rumble packet than Valve did in
> > their fork. Pierre-Loup A. Griffais pushed some of their changes upstream in
> > commit 2a6d7527b35cf987 ("Input: xpad - update Xbox One Force Feedback
> > Support") but seemed to have missed these differences in the packet format.
> > 
> > 
> > [0]: https://github.com/ValveSoftware/steamos_kernel/commit/f5f73eb889cac32cbabfc40362fe5635a2255836
> > 
> > On 05/31/2016 05:32 PM, Dmitry Torokhov wrote:
> >> Hi Cameron,
> >>
> >> On Tue, May 31, 2016 at 05:19:51PM -0500, Cameron Gutman wrote:
> >>> Xbox One controllers that shipped with or were upgraded to the 2015
> >>> firmware discard the current rumble packets we send. This patch changes
> >>> the Xbox One rumble packet to a form that the newer firmware will accept.
> >>
> >> But what do we do with the older devices?
> >>
> >> Thanks.
> >>
> >>>
> >>> It is based on changes made to support newer Xbox One controllers in
> >>> the SteamOS brewmaster-4.1 kernel branch.
> >>>
> >>> Signed-off-by: Cameron Gutman <aicommander@xxxxxxxxx>
> >>> ---
> >>>  drivers/input/joystick/xpad.c | 16 ++++++++--------
> >>>  1 file changed, 8 insertions(+), 8 deletions(-)
> >>>
> >>> diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
> >>> index 804dbcc..923c572 100644
> >>> --- a/drivers/input/joystick/xpad.c
> >>> +++ b/drivers/input/joystick/xpad.c
> >>> @@ -1031,17 +1031,17 @@ static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect
> >>>  
> >>>  	case XTYPE_XBOXONE:
> >>>  		packet->data[0] = 0x09; /* activate rumble */
> >>> -		packet->data[1] = 0x08;
> >>> +		packet->data[1] = 0x00;
> >>>  		packet->data[2] = xpad->odata_serial++;
> >>> -		packet->data[3] = 0x08; /* continuous effect */
> >>> -		packet->data[4] = 0x00; /* simple rumble mode */
> >>> -		packet->data[5] = 0x03; /* L and R actuator only */
> >>> -		packet->data[6] = 0x00; /* TODO: LT actuator */
> >>> -		packet->data[7] = 0x00; /* TODO: RT actuator */
> >>> +		packet->data[3] = 0x09;
> >>> +		packet->data[4] = 0x00;
> >>> +		packet->data[5] = 0x0F;
> >>> +		packet->data[6] = 0x00;
> >>> +		packet->data[7] = 0x00;
> >>>  		packet->data[8] = strong / 512;	/* left actuator */
> >>>  		packet->data[9] = weak / 512;	/* right actuator */
> >>> -		packet->data[10] = 0x80;	/* length of pulse */
> >>> -		packet->data[11] = 0x00;	/* stop period of pulse */
> >>> +		packet->data[10] = 0xFF;
> >>> +		packet->data[11] = 0x00;
> >>>  		packet->data[12] = 0x00;
> >>>  		packet->len = 13;
> >>>  		packet->pending = true;
> >>> -- 
> >>> 2.7.4
> >>

-- 
Dmitry
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