Re: [PATCH] Input: evdev - add ioctl cmd EVIOCGBUFSIZE to get buffer size

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On Tue, Jan 12, 2016 at 5:16 AM, Dmitry Torokhov
<dmitry.torokhov@xxxxxxxxx> wrote:
> On Mon, Jan 11, 2016 at 11:43:00PM +0530, Aniroop Mathur wrote:
>> On Mon, Jan 11, 2016 at 4:13 AM, Peter Hutterer
>> <peter.hutterer@xxxxxxxxx> wrote:
>> > On Sun, Jan 10, 2016 at 04:33:08AM +0530, Aniroop Mathur wrote:
>> >> On Sun, Jan 10, 2016 at 12:21 AM, Dmitry Torokhov
>> >> <dmitry.torokhov@xxxxxxxxx> wrote:
>> >> > On Sat, Jan 09, 2016 at 09:51:59PM +0530, Aniroop Mathur wrote:
>> >> >> On Sat, Jan 9, 2016 at 4:13 AM, Aniroop Mathur <aniroop.mathur@xxxxxxxxx> wrote:
>> >> >> > On Sat, Jan 9, 2016 at 3:57 AM, Dmitry Torokhov
>> >> >> > <dmitry.torokhov@xxxxxxxxx> wrote:
>> >> >> >> On Sat, Jan 09, 2016 at 03:46:41AM +0530, Aniroop Mathur wrote:
>> >> >> >>> On Sat, Jan 9, 2016 at 2:32 AM, Dmitry Torokhov
>> >> >> >>> <dmitry.torokhov@xxxxxxxxx> wrote:
>> >> >> >>> > On Fri, Jan 8, 2016 at 12:51 PM, Aniroop Mathur
>> >> >> >>> > <aniroop.mathur@xxxxxxxxx> wrote:
>> >> >> >>> >> On Sat, Jan 9, 2016 at 2:03 AM, One Thousand Gnomes
>> >> >> >>> >> <gnomes@xxxxxxxxxxxxxxxxxxx> wrote:
>> >> >> >>> >>> On Sat, 9 Jan 2016 01:50:42 +0530
>> >> >> >>> >>> Aniroop Mathur <aniroop.mathur@xxxxxxxxx> wrote:
>> >> >> >>> >>>
>> >> >> >>> >>>> On Sat, Jan 9, 2016 at 1:43 AM, One Thousand Gnomes
>> >> >> >>> >>>> <gnomes@xxxxxxxxxxxxxxxxxxx> wrote:
>> >> >> >>> >>>> >> During system boot up, user space buf size is fixed, it cannot be
>> >> >> >>> >>>> >> resized later and we cannot choose by hit&trial.
>> >> >> >>> >>>> >> struct input_event* mBuffer = new input_event[mBuf];
>> >> >> >>> >>>> >
>> >> >> >>> >>>> > Who says that won't change ? Imagine a future case where plugging in a
>> >> >> >>> >>>> > device changes the buffer size ?
>> >> >> >>> >>>> >
>> >> >> >>> >>>>
>> >> >> >>> >>>> Ofcourse buffer size can be changed but it will also change the value of bufsize
>> >> >> >>> >>>> variable and accordingly user space client should also change its buf size.
>> >> >> >>> >>>
>> >> >> >>> >>> If its hot plugged why shouldn't that value change dynamically after
>> >> >> >>> >>> you've asked ?
>> >> >> >>> >>>
>> >> >> >>> >>
>> >> >> >>> >> Please put up your query clearly. what value ? what asked ?
>> >> >> >>> >
>> >> >> >>> > There is nothing that would stop us (kernel) to decide to resize the
>> >> >> >>> > buffer after you issued your new EVIOCGBUFSIZE. For example one can
>> >> >> >>> > decide to implement a feature that will double the size of evdev's
>> >> >> >>> > client buffer if there happened too many overruns i a given time
>> >> >> >>> > period.
>> >> >> >>> >
>> >> >> >>>
>> >> >> >>> If one decided to double the size of evdev buffer then it would be done
>> >> >> >>> by the same client facing buffer overrun and for this case client would
>> >> >> >>> not need to request for evdev buf size again as it has only set it. And
>> >> >> >>> still evdev buf size variable value be changed as well with the request
>> >> >> >>> to change buf size so client can read it again, if wishes.
>> >> >> >>
>> >> >> >> I was talking about changing the size of the buffer on kernel side.
>> >> >> >>
>> >> >> >>>
>> >> >> >>> > In any case the userpsace consumers already have to inspect input
>> >> >> >>> > device in question (number of axes and what they are; number of
>> >> >> >>> > keys/buttons, number of slots, etc) so that they can handle devices
>> >> >> >>> > properly and it should have enough information to intelligently size
>> >> >> >>> > of the receiving buffers. There is no need for a new kernel ioctl.
>> >> >> >>> >
>> >> >> >>>
>> >> >> >>> yes, consumers have to inspect input device but they cannot know
>> >> >> >>> the size of evdev buffer initially set as it is calculated in evdev.c file
>> >> >> >>> Consumer does not know that there is a limit of 8 packets.
>> >> >> >>> #define EVDEV_BUF_PACKETS       8
>> >> >> >>> unsigned int n_events =
>> >> >> >>>     max(dev->hint_events_per_packet * EVDEV_BUF_PACKETS, EVDEV_MIN_BUFFER_SIZE);
>> >> >> >>> return roundup_pow_of_two(n_events);
>> >> >> >>> This value varies for every device as every device has different value
>> >> >> >>> of hint_events_per_packet.
>> >> >> >>>
>> >> >> >>> Even after increasing kernel buffer size, buffer overrun can occur
>> >> >> >>> if reading is delayed and userspace buf is very small say only 1/2.
>> >> >> >>> In this case, buffer overrun will still occur and it will only be delayed.
>> >> >> >>> This was happening in my use case for gyroscope sensor device for
>> >> >> >>> which I initially forcefully increased the evdev buf size but problem was
>> >> >> >>> still not solved and buffer overrun was only delayed. The cause of the
>> >> >> >>> problem was that gyroscope client was using very small buf size for
>> >> >> >>> reading and after increasing the user space buf size, problem was solved.
>> >> >> >>> If client chooses maximum possible buffer size then it will be able to
>> >> >> >>> consume maximum events when reading is delayed and hence there will
>> >> >> >>> be least chance of buffer overrun. Evdev buf size should only be increased
>> >> >> >>> when buffer overrun occurs even with max user-space buf size.
>> >> >> >>> But the max user space buf size cannot be known until client request for it
>> >> >> >>> using this ioctl. So, I added it.
>> >> >> >>>
>> >> >> >>> So, are you convinced now that this ioctl is required ?
>> >> >> >>
>> >> >> >> No because I'd rather you managed size of your own buffer and increased
>> >> >> >> it as needed if you see drops. Let's say kernel decides to have buffer
>> >> >> >> of 100 events, do you have to mirror this size? What if device only
>> >> >> >> generates 1 event per minute?
>> >> >> >>
>> >> >> >
>> >> >> > We do not want any drop in the first place by keeping max buf size for
>> >> >> > reading for devices which need it only. On changing buf size on run time
>> >> >> > would not do any help because many events have already been dropped.
>> >> >> > And then after rebooting the system, user space buf size will again change
>> >> >> > to old value and so again events will be dropped and again buf size need to
>> >> >> > be changed.
>> >> >> > Yes, there is a need to mirror it, especially for device which support batching.
>> >> >> > If device generates only 1 event per minute, then client can choose minimum
>> >> >> > user space buf size, say 1. It is not compulsory to choose max buf size always
>> >> >> > for every device.
>> >> >> >
>> >> >>
>> >> >> Any update on above in order to conclude this change ?
>> >> >
>> >> > I am still unconvinced that it is needed.
>> >> >
>> >> >>
>> >> >> As consumer need to manage the user-space buf size as per requirement,
>> >> >> it needs to know the max limit upto which it can be increased so that consumer
>> >> >> should not request to read for more data than the max limit.
>> >> >
>> >> > What is exactly the requirement? Minimizing amount of reads? Why? If
>> >> > device is basically "streaming" events to userspace and you believe that
>> >> > it is essential for you want to consume entire client buffer at once
>> >> > that means that you are basically losing the race and with the slightest
>> >> > hickup you'll experience drop. If you are keeping up with the
>> >> > device/kernel you reads should be typically smaller than what kernel
>> >> > buffer can potentially hold.
>> >> >
>> >>
>> >> There is only one requirement:
>> >> How would the clients come to know the maximum number of events they
>> >> can read at once ?
>> >>
>> >> Usually, reading as small as 1 packet is enough, keeping reading+writing
>> >> remains in sync and no problem/drops occur, However, sometimes, it is
>> >> possible that reading and writing are not in sync like in case of batching
>> >> where multiple data is written to chip without any delay or in case of
>> >> high cpu load. So sometimes for a short time, writing can be fast but
>> >> reading can be slow. To balance out gap between reading and writing in
>> >> order to make them in sync again for that short time, we need to read
>> >> multiple packets at once and in worst case maximum possible packets.
>> >> For example:
>> >> If gyro chip is generating data at 5ms interval and reading is delayed
>> >> by extra 5 ms for 80 ms with reading size of 1 packet & kernel but size of
>> >> 8 packets, then drop will occur after 80 ms as client would only be able to
>> >> read 8 packets but 16 packets are reported. Surely, reading can again be
>> >> in sync after 80 ms but for that 80 ms when not in sync, client will loose data
>> >> which could have been saved just by using reading size of 2 packets in this
>> >> case. Similarly, reading can be delayed by 10/20/30 ms for a short time and
>> >> reading size of 4/6/max_packet can solve the problem.
>> >
>>
>> Is the requirement clear by above example? (Here, packet means events+syn)
>>
>> As above example shows that sometimes, we need to read full kernel buffer
>> and for that we need to know the kernel buffer size.
>> For example:
>> if kernel space buf size is 100 bytes,
>> then user space buf size for "reading" should be between 1 to 100 bytes,
>> otherwise, user-space buf may choose 200 bytes for "reading", which is
>> "ideally" wrong.
>
> Aniroop,
>
> It seems to me that you are optimizing for the wrong condition. You want
> to know kernel's buffer size so that you can consume whole buffer in one
> read(), but what you are missing is that if you let kernel to [almost]
> fill entire event queue on the kernel side you are already losing. A
> tiniest additional hiccup and you will see the drop.
>
> You need to optimize your application/framework so that it keeps up with
> the device, because if you do not, then no matter how big the buffers
> are on either side you eventually full them up and will see the drop. So
> the "normal" case for you should be where kernel queue is almost empty.
> And if there is scheduling hiccup then you do have space in the buffer
> as a safety net to carry you over, but consuming it in one go should not
> be a priority. It should be perfectly fine to select your buffer size
> (let's say 64 events, like libinput does) and consume input in smaller
> chunks. I am sure you will not see any practical performance difference
> between consuming up to 64 events and consuming your "ideal" buffer at
> once.
>

You're right and I understand what you mean now, Mr. Torokhov & Mr. Peter
I have also fixed the bug in userspace which was causing the drop.
Thank you for your time and having discussion.

BR,
Aniroop Mathur

> Please consider the patch rejected.
>
> Thanks.
>
> --
> Dmitry
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