On Mon, Dec 14, 2015 at 1:18 AM, Linus Walleij <linus.walleij@xxxxxxxxxx> wrote: > On Wed, Dec 9, 2015 at 8:30 PM, Dmitry Torokhov > <dmitry.torokhov@xxxxxxxxx> wrote: >> On Wed, Dec 09, 2015 at 02:08:35PM +0100, Linus Walleij wrote: >>> This removes the use of container_of() constructions from *all* >>> GPIO drivers in the kernel. It is done by instead adding an >>> optional void *data pointer to the struct gpio_chip and an >>> accessor function, gpiochip_get_data() to get it from a driver. >>> >>> WHY? >>> >>> Because we want to have a proper userspace ABI for GPIO chips, >>> which involves using a character device that the user opens >>> and closes. While the character device is open, the underlying >>> kernel objects must not go away. >>> >>> Currently the GPIO drivers keep their state in the struct >>> gpio_chip, and that is often allocated by the drivers, very >>> often as a part of a containing per-instance state container >>> struct for the driver: >>> >>> struct foo_state { >>> struct gpio_chip chip; <- OMG my state is there >>> }; >>> >>> Drivers cannot allocate and manage this state: if a user has the >>> character device open, the objects allocated must stay around >>> even if the driver goes away. Instead drivers need to pass a >>> descriptor to the GPIO core, and then the core should allocate >>> and manage the lifecycle of things related to the device, such >>> as the chardev itself or the struct device related to the GPIO >>> device. >> >> Yes, but it does not mean that the object that is being maintained by >> the subsystem and that us attached to character device needs to be >> gpio_chip itself. You can have something like >> >> struct gpio_chip_chardev { >> struct cdev chardev; >> struct gpio_chip *chip; >> bool dead; >> }; > > There needs to be a struct device too, amongst other things. Could be; I was not trying to provide finished data structure but just illustrate possible solution. > >> >> struct gpio_chip { >> ... >> struct gpio_chip_chardev *chardev; >> ... >> }; >> >> You alloctae the new structure when you register/export gpio chip in >> gpio subsystem core and leave all the individual drivers alone. > > The current idea I have is something in the middle. Drivers have to > change a bit. The important part is that gpiolib handles allocation of > anything containing states. I'm thinking along the lines of Russell's > proposal to use netdev_alloc()'s design pattern. > > The problem is that currently gpio_chip contains a lot of > stateful variables (like the dynamically allocated array of GPIO descriptors > etc) and those are used by the gpiolib core, so they have to be moved away > from gpio_chip. > > So what happens if I don't change the design pattern: > > int ret = gpiochip_add(&my_chip); > ... > gpiochip_remove(&my_chip); > > At this point we have to cross-reference the pointer to my chip to > find the chip to remove. This goes for anything that takes the struct > gpio_chip * > as parameter, like gpiochip_add_pin_range(), gpiochip_request_own_desc() > etc etc. So something inside gpiolib must take a gpio_chip * pointer and > turn that into the actual state container, e.g, a struct gpio_device. > Since struct gpio_chip needs to be static and stateless, it cannot contain > a pointer back to its struct gpio_device. Why does gpio_chip have to be stateless? I am not saying that it should or should not, I just want to better understand what you are trying to achieve. > > That means basically comparing pointers across a list of gpio_device's > to find it. And that's ... very kludgy. But if people think it's better to avoid > changing all drivers I will consider it. > > I think it is better if the GPIO drivers get a handle on the > real gpio_device * to be used when calling these gpiochip_* related > functions and also in the callbacks, which is a bigger refactoring > indeed. > > Part of this is trying to be elegant and mimic other subsystems and not > have GPIO be too hopelessly wayward about things. > > If I compare to how struct input_dev is done, you appear to also use the > pattern Russell suggested with input_dev_allocate() akin to > netdev_alloc(), and the allocated struct holds all the vtable and states etc, > and I think it is a good pattern, and that GPIO should conform. The main difference between gpio_chip (at least as it stands currently) and input devices and corresponding private driver data is that input device and driver data has different lifetimes; input devices may stick around even though driver is unbound from corresponding device and driver's private data freed. Thanks. -- Dmitry -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html