Re: [PATCH] Input: vsxxxaa - fix code dropping bytes from queue

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On Fri, 2014-10-24 15:38:46 -0700, Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx> wrote:
> I believe the intent of the code was to drop oldest bytes from the queue,
> not the latest if we drop one byte and both latest and some oldest of we
> are dropping more than one.
> 
> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx>
> ---
>  drivers/input/mouse/vsxxxaa.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/drivers/input/mouse/vsxxxaa.c b/drivers/input/mouse/vsxxxaa.c
> index 3829823..abd4944 100644
> --- a/drivers/input/mouse/vsxxxaa.c
> +++ b/drivers/input/mouse/vsxxxaa.c
> @@ -128,7 +128,7 @@ static void vsxxxaa_drop_bytes(struct vsxxxaa *mouse, int num)
>  	if (num >= mouse->count) {
>  		mouse->count = 0;
>  	} else {
> -		memmove(mouse->buf, mouse->buf + num - 1, BUFLEN - num);
> +		memmove(mouse->buf, mouse->buf + num, BUFLEN - num);
>  		mouse->count -= num;
>  	}
>  }

Good catch!  I fucked up the error recovery path.

Acked-by: Jan-Benedict Glaw <jbglaw@xxxxxxxxxx>

MfG, JBG

-- 
      Jan-Benedict Glaw      jbglaw@xxxxxxxxxx              +49-172-7608481
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