Re: [PATCH 1/2] SOUND: kill gameport bits

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On Wed, Aug 20, 2014 at 2:29 PM, One Thousand Gnomes
<gnomes@xxxxxxxxxxxxxxxxxxx> wrote:
>> It's the gameport core code that is currently broken under some
>> situation, right?  If so, marking it as broken is the first step, and
>> we don't need to touch else.  We may fix it later, or we may not.  If
>> the thing isn't improved, then we can drop the whole stuff.
>
> It's only broken on x86 with frequency changing. x86 is not the only
> platform with ISA or PCI bus or gameports.
>
> It really ought to go via staging, and the other arch maintainers be
> asked. The m68k and mips world does include a department of relics and
> retro-computing 8)

It seems there are no m68k-specific drivers with gameport support...

Good, let's kill all joystick ports that are newer than ports with 2600-style
connectors ;-)

Gr{oetje,eeting}s,

                        Geert

--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@xxxxxxxxxxxxxx

In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
                                -- Linus Torvalds
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