On Mon, Apr 21, 2014 at 12:29 AM, <simon@xxxxxxxxxxxxx> wrote: > >> Did the WiiWheel have working FF_CONSTANT before this patchset? >> It would be weird if yes, because lg4ff is also used for MOMO-Black >> which works fine. > > Yes, I think that the force requested by fftest was just too weak to > actually move the wheel. ffcfstress (or whatever it is called) works OK. Ah, nice to hear. I had some additional questions that might benefit to the porting of the lgff and sony driver, concerning the optimal value for FF_UPDATE_RATE (at the moment it defaults to a safe 50ms): - Could you try to sniff FF command USB traffic with the Windows driver of the WingMan Force, just to learn what the update interval is when playing a ConstantForce effect with an envelope (I'm only interested in the envelope part)? - If official/decent Windows drivers are present for one of the Sony controllers you have, can you please do the same, but now when playing a vibration effect (using XInput)? Elias -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html