Re: [PATCH v4 2/3] input: appletouch: implement sensor data smoothing

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Hi Clinton,
> input: appletouch: implement sensor data smoothing
> 
> Use smoothed version of sensor array data to calculate movement and add weight
> to prior values when calculating average. This gives more granular and more
> predictable movement.
> 
> Signed-off-by: Clinton Sprain <clintonsprain@xxxxxxxxx>
> ---
>  drivers/input/mouse/appletouch.c |   72 ++++++++++++++++++++++++++++----------
>  1 file changed, 53 insertions(+), 19 deletions(-)
> 
> diff --git a/drivers/input/mouse/appletouch.c b/drivers/input/mouse/appletouch.c
> index 2745832..e00f126 100644
> --- a/drivers/input/mouse/appletouch.c
> +++ b/drivers/input/mouse/appletouch.c
> @@ -332,7 +332,11 @@ static void atp_reinit(struct work_struct *work)
>  static int atp_calculate_abs(int *xy_sensors, int nb_sensors, int fact,
>  			     int *z, int *fingers)
>  {
> -	int i;
> +	int i, k;
> +	int smooth[nb_sensors + 8];
> +	int smooth_tmp[nb_sensors + 8];
> +	int scale = 12;
> +
>  	/* values to calculate mean */
>  	int pcum = 0, psum = 0;
>  	int is_increasing = 0;
> @@ -344,9 +348,6 @@ static int atp_calculate_abs(int *xy_sensors, int nb_sensors, int fact,
>  			if (is_increasing)
>  				is_increasing = 0;
>  
> -			continue;
> -		}
> -
>  		/*
>  		 * Makes the finger detection more versatile.  For example,
>  		 * two fingers with no gap will be detected.  Also, my
> @@ -361,27 +362,60 @@ static int atp_calculate_abs(int *xy_sensors, int nb_sensors, int fact,
>  		 *
>  		 * - Jason Parekh <jasonparekh@xxxxxxxxx>
>  		 */
> -		if (i < 1 ||
> +
> +		} else if (i < 1 ||
>  		    (!is_increasing && xy_sensors[i - 1] < xy_sensors[i])) {
>  			(*fingers)++;
>  			is_increasing = 1;
>  		} else if (i > 0 && (xy_sensors[i - 1] - xy_sensors[i] > threshold)) {
>  			is_increasing = 0;
>  		}
> +	}
>  
> -		/*
> -		 * Subtracts threshold so a high sensor that just passes the
> -		 * threshold won't skew the calculated absolute coordinate.
> -		 * Fixes an issue where slowly moving the mouse would
> -		 * occasionally jump a number of pixels (slowly moving the
> -		 * finger makes this issue most apparent.)
> -		 */
> -		pcum += (xy_sensors[i] - threshold) * i;
> -		psum += (xy_sensors[i] - threshold);
> +	/*
> +	 * Use a smoothed version of sensor data for movement calculations, to
> +	 * combat noise without needing to rely so heavily on a threshold.
> +	 * This improves tracking.
> +	 *
> +	 * The smoothed array is bigger than the original so that the smoothing
> +	 * doesn't result in edge values being truncated.
> +	 */
> +
> +	for (i = 0; i < 4; i++)
> +		smooth[i] = 0;
> +	for (i = nb_sensors + 4; i < nb_sensors + 8; i++)
> +		smooth[i] = 0;
> +
> +	/* Pull base values, scaled up to help avoid truncation errors. */
> +
> +	for (i = 0; i < nb_sensors; i++)
> +		smooth[i + 4] = xy_sensors[i] << scale;
> +
> +	for (k = 0; k < 4; k++) {
> +
> +		/* Handle edge. */
> +		smooth_tmp[0] = (smooth[0] + smooth[1]) >> 1;
> +
> +		/* Average values with neighbors. */
> +		for (i = 1; i < nb_sensors + 7; i++)
> +			smooth_tmp[i] = (smooth[i - 1] + smooth[i] * 2 + smooth[i + 1]) >> 2;
> +
> +		/* Handle other edge. */
> +		smooth_tmp[nb_sensors + 7] = (smooth[nb_sensors + 7] + smooth[nb_sensors + 6]) >> 1;
> +
> +		for (i = 0; i < nb_sensors + 8; i++)
> +			smooth[i] = smooth_tmp[i];
> +	}
> +
> +	for (i = 0; i < nb_sensors + 8; i++) {
> +		if ((smooth[i] >> scale) > 0) {  /* Skip individual values if */
> +			pcum += (smooth[i]) * i; /* they are small enough to  */
> +			psum += (smooth[i]);     /* be truncated to 0 by our  */
> +		}                                /* scale; mostly just noise. */
>  	}
>  
>  	if (psum > 0) {
> -		*z = psum;
> +		*z = psum >> scale;            /* Scale down pressure output. */
>  		return pcum * fact / psum;
>  	}
>  
> @@ -559,8 +593,8 @@ static void atp_complete_geyser_1_2(struct urb *urb)
>  
>  	if (x && y) {
>  		if (dev->x_old != -1) {
> -			x = (dev->x_old * 3 + x) >> 2;
> -			y = (dev->y_old * 3 + y) >> 2;
> +			x = (dev->x_old * 7 + x) >> 3;
> +			y = (dev->y_old * 7 + y) >> 3;
>  			dev->x_old = x;
>  			dev->y_old = y;
>  
> @@ -671,8 +705,8 @@ static void atp_complete_geyser_3_4(struct urb *urb)
>  
>  	if (x && y) {
>  		if (dev->x_old != -1) {
> -			x = (dev->x_old * 3 + x) >> 2;
> -			y = (dev->y_old * 3 + y) >> 2;
> +			x = (dev->x_old * 7 + x) >> 3;
> +			y = (dev->y_old * 7 + y) >> 3;
>  			dev->x_old = x;
>  			dev->y_old = y;
>  
> 

Reviewed-by: Henrik Rydberg <rydberg@xxxxxxxxxxx>

Thanks,
Henrik

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