Having the DPAD mapped to buttons makes the wireless gamepad behave
differently from the wired counterpart. Given the MAP_DPAD_TO_BUTTONS
flag is typically used for dance pads, this was probably added by
a mistake. Not specifying the flag makes the controller's hat switch
behave as expected.
Signed-off-by: Petr Sebor <petr@xxxxxxxxxxx>
---
drivers/input/joystick/xpad.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/drivers/input/joystick/xpad.c
b/drivers/input/joystick/xpad.c
index 603fe0d..a433636 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -121,8 +121,8 @@ static const struct xpad_device {
{ 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
{ 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
{ 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
- { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)",
MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
- { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS,
XTYPE_XBOX360W },
+ { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", 0,
XTYPE_XBOX360W },
+ { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", 0, XTYPE_XBOX360W },
{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
{ 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
{ 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
--
1.8.3.2
--
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