On Mon, Jan 20, 2014 at 05:17:08PM -0500, Benjamin Tissoires wrote: > On Mon, Jan 20, 2014 at 4:53 PM, Dmitry Torokhov > <dmitry.torokhov@xxxxxxxxx> wrote: > > Hi Benjamin, > > > > On Fri, Jan 17, 2014 at 02:12:51PM -0500, Benjamin Tissoires wrote: > >> Evemu [1] uses uinput to replay devices traces it has recorded. However, > >> the way evemu uses uinput is slightly different from how uinput is > >> supposed to be used. > >> Evemu relies on libevdev, which creates the device node through uinput. > >> It then injects events through the input device node directly (and it > >> completely skips the uinput node). > >> > >> Currently, libevdev relies on an heuristic to guess which input node was > >> created. The problem is that is heuristic is subjected to races between > >> different uinput devices or even with physical devices. Having a way > >> to retrieve the sysfs path allows us to find the event node without > >> having to rely on this heuristic. > > > > I have been thinking about it and I think that providing tight coupling > > between uinput and resulting event device is wrong thing to do. We do > > allow sending input events through uinput interface and I think evemu > > should be using it, instead of going halfway through uinput and halfway > > though evdev. Replaying though uinput would actually be more correct as > > it would involve the same code paths throgugh input core as with using > > real devices (see input_event() vs. input_inject_event() that is used by > > input handlers). > > > > Yes, I am perfectly aware of the fact that evemu is not using uinput > in the way it is intended to be. > I agree that it should be using the uinput node to inject events but > this means that only the process which has created the virtual device > can access it. It seems weird, I know, but the typical use of evemu is > the following: > - in a first terminal: $> sudo evemu-device mydevice.desc > - In a second: $> sudo evemu-play /dev/input/event12 < mydevice.events > > It looks weird here, but it allows to inject different events > recording for the same virtual device node. it also allows replaying an event through the device it was recorded on. it's not always necessary or desirable to create a uinput device, sometimes replaying it through the actual device is better to reproduce a certain bug. Cheers, Peter > Using the uinput node to > inject events will force us to change the user "interface" and rely on > pipes to get the same separation of describe/inject. > Note that I am modifying evemu-play to be able to also create the > virtual device, so I am not entirely convinced about this argument > (but we have users). > > The other use case I should have mentioned in the commit message is > that we extensively rely on evemu for the xorg-integration-tests (and > the upcoming wayland test suite if I am not wrong). > The tests are fully automatized, and we need to know which input node > has just been created to record the correct one and test against it. > > > Ok, I am stopping here because Peter already answered about this in his mail :) > > Cheers, > Benjamin -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html