Re: [PATCH v2] add sur40 driver for Samsung SUR40 (aka MS Surface 2.0/Pixelsense)

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Hi

On Tue, Oct 22, 2013 at 8:08 AM, Florian Echtler <floe@xxxxxxxxxxxxxx> wrote:
> Hello Dmitry,
>
> thanks for your quick feedback, a few questions below:
>
> On 21.10.2013 18:20, Dmitry Torokhov wrote:
>> On Sun, Oct 20, 2013 at 06:49:11PM +0200, Florian Echtler wrote:
>>> +/* read 512 bytes from endpoint 0x86 -> get header + blobs */
>>> +struct sur40_header {
>>> +
>>> +    uint16_t type;       /* always 0x0001 */
>>> +    uint16_t count;      /* count of blobs (if 0: continue prev. packet) */
>>> +
>>> +    uint32_t packet_id;
>>> +
>>> +    uint32_t timestamp;  /* milliseconds (inc. by 16 or 17 each frame) */
>>> +    uint32_t unknown;    /* "epoch?" always 02/03 00 00 00 */
>>
>> Proper internal kernel types are u8, u16, u32. For user-facing APIs
>> __u8, __u16, and __u32 should be used. Also, since this is data coming
>> directly off the wire, you should be using __le16, __le32, etc, and then
>> do __leXX_to_cpu() conversion before using it in calculations.
> OK, I'll switch to u32 throughout (also for the float, I'll explain in a
> commment). However, I haven't found a single other touchscreen driver
> which uses __le32, even though they all probably process raw wire data -
> can you suggest an example?

These are probably all broken or the hardware guarantees
cpu-byte-order. Anyway, what you should do is use __le16/32 for your
types which represent data from the device. Then call le16_to_cpu() on
these values to convert it to host byte-order. Something like this:

struct sur40_raw_header {
  __le16 type;
  __le32 unused;
  __le8 count;
} __packed;

struct sur40_header {
  u16 type;
  u8 count;
};

static void parse_data(const struct sur40_raw_header *h)
{
  struct sur40_header d;

  d.type = __le16_to_cpu(h->type);
  d.count = h->count;
  do_something(&d);
}

>>> +/* debug helper macro */
>>> +#define get_dev(x) (&(x->usbdev->dev))
>> Just stick that dev in sur40_state and then use sur40->dev throughout.
> OK.
>
>>> +    struct sur40_header *header = &(sur40->bulk_in_buffer->header);
>> No need to have parenthesis around & operator.
>>> +    struct sur40_blob *inblob = &(sur40->bulk_in_buffer->blobs[0]);
>> Same here.
> Intention seems clearer to me with parentheses, but if this doesn't
> conform to coding style, I'll fix it.

We never use parentheses for that. You will get used to it ;)

>>> +    if (!sur40->bulk_in_buffer) {
>>> +            dev_err(&interface->dev, "Unable to allocate input buffer.");
>>> +            sur40_delete(sur40);
>> Would prefer standard kernel error unwinding style (gotos to proper
>> unwinding point).
> Something like this example from ucb1400_ts?
>
>         error = input_register_device(ucb->ts_idev);
>         if (error)
>                 goto err_free_irq;
>
>         return 0;
>
> err_free_irq:
>         free_irq(ucb->irq, ucb);
> err_free_devs:
>         input_free_device(ucb->ts_idev);
> err:
>         return error;

Yepp, exactly.

David
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