Re: [PATCH 2/2] uinput: Use input_inject_event in uinput_inject_event

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On 11/09/13 10:12, Dmitry Torokhov wrote:
> Hi Ryan,
> 
> On Wed, Sep 11, 2013 at 09:32:53AM +1000, Ryan Mallon wrote:
>> Call input_inject_event rather than input_event in uinput_inject_event. This
>> mirrors the behaviour of evdev_write. input_inject_event will ignore the
>> injected event if the uinput input device has been grabbed for exclusive
>> access by a handler other than uinput.
> 
> uinput is not an input handler but input driver and therefore should
> continue using input_event().

Ah, I wasn't sure about this, which is why I broke it out into a
separate patch. Sorry for the noise.

~Ryan


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