On Mon, Mar 12, 2012 at 03:05:39PM -0400, simon@xxxxxxxxxxxxx wrote: > If you can point me at some (simple) implementations of the LED subsystem, > possibly with some guidance, we can look to see if the added complexity is > actually worth it. I don't think any of the LED drivers are massively complex... you just register and then you get a callback to set the brightness. That's really all there is to it. > I'd be pretty sure that other gaming controllers don't abstract their LEDs > via this subsystem, How sad :(
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