Re: [PATCH] input: altera_ps2: Store struct serio in struct ps2if

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Hi Tobias,

On Wed, Mar 07, 2012 at 02:44:24PM +0100, Tobias Klauser wrote:
> It doesn't make much sense to allocate struct ps2if and struct serio
> separately as they're allocated and used in conjunction.
> 

Actually, it does. Serio is a refcounted structure and has different
lifetime rules than struct ps2if. It may get deleted by
serio_unregister_port() or it may live on until after ps2if is freed and
altera_ps2 module is unloaded and it should stay allocated separately.

> Also ps2if->io wasn't freed in altera_ps2_remove() even tough it should
> have been and thus caused a memory leak. This is also (implicitely)
> fixed by this change.

No, there was't a memory leak as serio core takes care of freeing the
object when refrerence count reaches 0.

Thanks.

-- 
Dmitry
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