Hi Henrik, On Fri, Mar 25, 2011 at 2:02 AM, Henrik Rydberg <rydberg@xxxxxxxxxxx> wrote: > My last comment was not right, the SYN_DROPPED is pushed ahead in the > buffer, sorry about that. However, this change does not shrink the > number of buffered elements in case of an overrun, which has been > discussed before as a possibly important feature of the current > code. I would be more comfortable prepending the head with a > SYN_DROPPED, like this: > > if (client->head == client->tail) { > struct input_event drop; > > drop.time = event->time; > drop.type = EV_SYN; > drop.code = SYN_DROPPED; > drop.value = 0; > client->buffer[client->head++] = drop; > client->head &= client->bufsize - 1; > > client->buffer[client->head++] = *event; > client->head &= client->bufsize - 1; > } > > The main point is that if we end up having to drop an event, it is > likely we will have to drop the next one, too. I think that's a good idea. If the client is far behind then we might as well truncate the buffer as you suggest. I'll do that. Jeff. -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html