Re: [RFC] Adding BTN_TOOL_TOUCH to input.h

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On Thu, Nov 25, 2010 at 03:05:30PM +0100, Henrik Rydberg wrote:
> Hi,
> 
> Reading through this thread, I think Dmitry's EVIOCGDEVTYPE is a great way to
> resolve this. We should expect some changes in userland to correctly interpret
> direct/indirect devices, and this seems a good way to go. The physical size of
> the surface would also be great to retrieve this way. The recent resolution
> addition is semantically odd, since we have only one physical surface, not one
> per axes.

1 for each of 2 major axes, at least. We might need resolution for
pressure/distance as well, although it certainly won't be unit/mm ;)

> 
> In short, my suggestion is to build a struct for device properties, like this:
> 
> struct input_devinfo {
> 	__u32	type;			/* bitmask of possible dev types */
> 	__u32	capabilities;		/* bitmask of special device caps */
> 	__u32	phys_abs_width;		/* physical width of surface (mm) */
> 	__u32	phys_abs_height;	/* physical height of surface (mm) */
> };
> 
> Adding more stuff here seems plausible. For instance, special devices like
> clickpads or integrated buttons would fit nicely in capabilities. The call would
> be very similar, like
> 
> 	ioctl(fd, EVIOCGDEVINFO, &info);
> 

Yep, should work, although the dimensions could be retrieved from
absinfo.

-- 
Dmitry
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