Re: Sensors and the input layer (was Re: [RFC] [PATCH V2 1/2] input: CMA3000 Accelerometer driver)

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



> 1. Input transport via evdev is very convenient
> 2. There is no other standard alternative
> 
> Once there is standard interface for such sensors they will happily use
> it and will not look back.

I think the fact that most of the interest in IIO is "how do we make an
IIO/Input bridge" speaks volumes.

> Sure, for a particular cell phone there is no ambiguity, the sensor has
> certain functionality assigned that is well known. But does this mean
> that we should not expect parts being reused at all anymore?

If non-input uses later need non-input interfaces they can switch to that
with an input bridge when there is one and when it happens, which
probably won't.

> I am unsure how you would play a game with GPS as an input device.

In a non-game context take a look at things like the British Museum
application that allows you to view wherever you are and as it was long
ago by fishing out a relevant photograph as you walk around. In a game
context can I suggest the Zombies game is an example ?

Alan
--
To unsubscribe from this list: send the line "unsubscribe linux-input" in
the body of a message to majordomo@xxxxxxxxxxxxxxx
More majordomo info at  http://vger.kernel.org/majordomo-info.html


[Index of Archives]     [Linux Media Devel]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [Linux Wireless Networking]     [Linux Omap]

  Powered by Linux