Re: [PATCH 4/4] input: dynamically allocate ABS information

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Hi Dmitry,

any feelings about this approach?

Thanks,
Daniel

On Wed, May 19, 2010 at 07:22:37PM +0200, Daniel Mack wrote:
> As all callers are now changed to only use the input_abs_*() access
> helpers, switching over to dynamically allocated ABS information is
> easy.
> 
> Signed-off-by: Daniel Mack <daniel@xxxxxxxx>
> Cc: Dmitry Torokhov <dtor@xxxxxxx>
> ---
>  drivers/input/input.c |   26 ++++++++++++++++++++
>  include/linux/input.h |   63 +++++++++++++++++++++++++++++++-----------------
>  2 files changed, 67 insertions(+), 22 deletions(-)
> 
> diff --git a/drivers/input/input.c b/drivers/input/input.c
> index 5bc92f6..ced6b39 100644
> --- a/drivers/input/input.c
> +++ b/drivers/input/input.c
> @@ -373,6 +373,25 @@ void input_inject_event(struct input_handle *handle,
>  EXPORT_SYMBOL(input_inject_event);
>  
>  /**
> + * input_alloc_absinfo - allocates an input_absinfo struct
> + * @dev: the input device
> + * @axis: the ABS axis
> + *
> + * If the absinfo struct the caller asked for is already allocated, this
> + * functions will not do anything but return it.
> + */
> +struct input_absinfo *input_alloc_absinfo(struct input_dev *dev, int axis)
> +{
> +	if (!dev->absinfo[axis])
> +		dev->absinfo[axis] =
> +			kzalloc(sizeof(struct input_absinfo), GFP_KERNEL);
> +
> +	WARN(!dev->absinfo[axis], "%s(): kzalloc() failed?\n", __func__);
> +	return dev->absinfo[axis];
> +}
> +EXPORT_SYMBOL(input_alloc_absinfo);
> +
> +/**
>   * input_grab_device - grabs device for exclusive use
>   * @handle: input handle that wants to own the device
>   *
> @@ -1276,9 +1295,16 @@ static const struct attribute_group *input_dev_attr_groups[] = {
>  
>  static void input_dev_release(struct device *device)
>  {
> +	int i;
>  	struct input_dev *dev = to_input_dev(device);
>  
>  	input_ff_destroy(dev);
> +
> +	for (i = 0; i < ABS_CNT; i++) {
> +		kfree(dev->absinfo[i]);
> +		dev->absinfo[i] = NULL;
> +	}
> +
>  	kfree(dev);
>  
>  	module_put(THIS_MODULE);
> diff --git a/include/linux/input.h b/include/linux/input.h
> index ff1ee6d..67650ab 100644
> --- a/include/linux/input.h
> +++ b/include/linux/input.h
> @@ -1154,7 +1154,6 @@ struct input_dev {
>  
>  	int sync;
>  
> -	int abs[ABS_CNT];
>  	int rep[REP_MAX + 1];
>  
>  	unsigned long key[BITS_TO_LONGS(KEY_CNT)];
> @@ -1162,11 +1161,7 @@ struct input_dev {
>  	unsigned long snd[BITS_TO_LONGS(SND_CNT)];
>  	unsigned long sw[BITS_TO_LONGS(SW_CNT)];
>  
> -	int absmax[ABS_CNT];
> -	int absmin[ABS_CNT];
> -	int absfuzz[ABS_CNT];
> -	int absflat[ABS_CNT];
> -	int absres[ABS_CNT];
> +	struct input_absinfo *absinfo[ABS_CNT];
>  
>  	int (*open)(struct input_dev *dev);
>  	void (*close)(struct input_dev *dev);
> @@ -1190,62 +1185,82 @@ struct input_dev {
>  
>  static inline int input_abs(struct input_dev *dev, int axis)
>  {
> -	return dev->abs[axis];
> +	struct input_absinfo *absinfo = dev->absinfo[axis];
> +	return absinfo ? absinfo->value : 0;
>  }
>  
>  static inline int input_abs_max(struct input_dev *dev, int axis)
>  {
> -	return dev->absmax[axis];
> +	struct input_absinfo *absinfo = dev->absinfo[axis];
> +	return absinfo ? absinfo->maximum : 0;
>  }
>  
>  static inline int input_abs_min(struct input_dev *dev, int axis)
>  {
> -	return dev->absmin[axis];
> +	struct input_absinfo *absinfo = dev->absinfo[axis];
> +	return absinfo ? absinfo->minimum : 0;
>  }
>  
>  static inline int input_abs_fuzz(struct input_dev *dev, int axis)
>  {
> -	return dev->absfuzz[axis];
> +	struct input_absinfo *absinfo = dev->absinfo[axis];
> +	return absinfo ? absinfo->fuzz : 0;
>  }
>  
>  static inline int input_abs_flat(struct input_dev *dev, int axis)
>  {
> -	return dev->absflat[axis];
> +	struct input_absinfo *absinfo = dev->absinfo[axis];
> +	return absinfo ? absinfo->flat : 0;
>  }
>  
>  static inline int input_abs_res(struct input_dev *dev, int axis)
>  {
> -	return dev->absres[axis];
> +	struct input_absinfo *absinfo = dev->absinfo[axis];
> +	return absinfo ? absinfo->resolution: 0;
>  }
>  
> +struct input_absinfo *input_alloc_absinfo(struct input_dev *dev, int axis);
> +
>  static inline void input_abs_set(struct input_dev *dev, int axis, int val)
>  {
> -	dev->abs[axis] = val;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (absinfo)
> +		absinfo->value = val;
>  }
>  
>  static inline void input_abs_set_max(struct input_dev *dev, int axis, int val)
>  {
> -	dev->absmax[axis] = val;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (absinfo)
> +		absinfo->maximum = val;
>  }
>  
>  static inline void input_abs_set_min(struct input_dev *dev, int axis, int val)
>  {
> -	dev->absmin[axis] = val;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (absinfo)
> +		absinfo->minimum = val;
>  }
>  
>  static inline void input_abs_set_fuzz(struct input_dev *dev, int axis, int val)
>  {
> -	dev->absfuzz[axis] = val;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (absinfo)
> +		absinfo->fuzz = val;
>  }
>  
>  static inline void input_abs_set_flat(struct input_dev *dev, int axis, int val)
>  {
> -	dev->absflat[axis] = val;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (absinfo)
> +		absinfo->flat = val;
>  }
>  
>  static inline void input_abs_set_res(struct input_dev *dev, int axis, int val)
>  {
> -	dev->absres[axis] = val;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (absinfo)
> +		absinfo->resolution = val;
>  }
>  
>  /*
> @@ -1469,10 +1484,14 @@ void input_set_capability(struct input_dev *dev, unsigned int type, unsigned int
>  
>  static inline void input_set_abs_params(struct input_dev *dev, int axis, int min, int max, int fuzz, int flat)
>  {
> -	dev->absmin[axis] = min;
> -	dev->absmax[axis] = max;
> -	dev->absfuzz[axis] = fuzz;
> -	dev->absflat[axis] = flat;
> +	struct input_absinfo *absinfo = input_alloc_absinfo(dev, axis);
> +	if (!absinfo)
> +		return;
> +
> +	absinfo->minimum = min;
> +	absinfo->maximum = max;
> +	absinfo->fuzz = fuzz;
> +	absinfo->flat = flat;
>  
>  	dev->absbit[BIT_WORD(axis)] |= BIT_MASK(axis);
>  }
> -- 
> 1.7.1
> 
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