Hi, ...it worked in the jscalibrator, but in the game I noticed that the axis ranges (as given by the HID driver, which also works for non-ff mode) are different to the iforce ones: x/y is from 0 (top, left, rudder left) to 4096 (bottom right) or 255 (rudder right), and throttle is from 255 (no throttle) to 0 (full) In iforce the x-range is from -1920 to 1920, so 256 steps less than the saitek range... This is a bit more difficult to fit into the driver framework, because the ranges are set in the initialization routine in iforce-main.c. I'll put an if() in there for starters. Cheers, Johannes Johannes Ebke wrote: > Hi Jiri, > > I have looked into the problems some more, and have found that the cause > of the crash was a change I made because I misunderstood the code > (LO(cmd) is the number of bytes in in the message, and is not > transferred on USB - i had removed it from the message...) > > First, the changes in the normal input, the joystick axis+buttons message: > * Prefix is 0x06 instead of 0x01 (joystick) or 0x03 (gamepad) > * Throttle is not inverted (data[4] instead of 255-data[4]) > * Rudder is present and unsigned (not signed, as in iforce) > > I have attached a patch that I think fixes this (it works for me :) > Since saitek uses a different protocol byte, this can be done without > adding per-device flags to the driver. > > It also adds a button map btn_saitek_cyborg that switches button 1&2 to > make the button number the same as printed on the device, and > abs_saitek_cyborg for a joystick with rudder but only one hat. > > The fftest effects seem to work, but some are feeble and feel strange - > I suspect there are some subtle changes, for example I am quite sure > that the Saitek uses signed (twos complement) numbers for effect > strength (this could perhaps explain the 'strange' behavior for 0x80 > byte values in the current code)... > > Cheers, > Johannes > > > Jiri Kosina wrote: >> On Mon, 14 Dec 2009, Johannes Ebke wrote: >> >>> I own a Saitek Cyborg Evo Force which works fine with the HID driver on >>> Linux. However, i could not find a force feedback driver for it, and >>> just adding the USB id and spec to the IForce driver does not work (and >>> crashes the kernel) >> Hi Johannes, >> >> thanks for your e-mail. I hope you don't mind adding a few relevant CCs. >> >> First, kernel crashing means that we are probably lacking some error >> handling in the iforce driver, which we should add if possible. Could you >> please post the oops message preceeding the crash? >> >>> After that, I have reverse-engineered the protocol using usb snoops from >>> a kvm virtual machine with XP on it. Using libusb, I have verified that >>> I understand the protocol, and it actually looks quite similar to the >>> iforce protocol (no wonder, it just implements the DirectInput interface >>> in hardware) >> Good job, thanks a lot for doing this. >> >>> My question: Would it make sense to adapt the iforce modules to include >>> this slightly modified protocol (other initialization strings, other >>> magic bytes) or would it be better to copy & modify? >> It really depends how much different the protocols really are. iforce >> driver currently doesn't support any per-device flags which would allow >> for introducing slight differences between individual models. >> >> Maybe it would help if you could just summarize the most important >> differences to iforce protocol, so that we could see what aproach would be >> the best. >> >> Thanks, >> -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html