On Sat, Feb 14, 2009 at 08:16:45PM +0000, Adrian McMenamin wrote: > On Sat, 2009-02-14 at 20:06 +0000, Adrian McMenamin wrote: > > Greg, > > > > This patch updates the maple bus to support asynchronous block reads and > > writes as well as generally improving the quality of the code and > > supporting concurrency (all needed to support the Dreamcast visual > > memory unit - a driver will also be posted for that). > > > > I have posted versions of this before but am here following the patch > > grouping suggested and have also tested this code and unlike earlier > > versions it shows no signs of suffering from race conditions - so I hope > > you will be happy to queue it for inclusion. > > > > Changes in the bus driver necessitate some changes in the two maple bus > > input drivers that are currently in mainline. > > > > (Maple is SEGA's proprietary serial bus for the Dreamcast. It is capable > > of comm speeds of up to 2Mbs.) > > > > As well as supporting block reads and writes this code clean up removes > > some poor handling of locks, uses an atomic status variable to serialise > > access to devices and more robusly handles the general performance > > problems of the bus. > > > Apologies, some of the VMU patch slipped into that. Here is a completely > clean version. > > Signed-off-by: Adrian McMenamin <adrian@xxxxxxxxxxxxxxxxx> Applied, thanks. -- To unsubscribe from this list: send the line "unsubscribe linux-input" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html