Re: [PATCH RFC] sh: maple: Add support for SEGA Dreamcast VMU and clean up maple bus driver (2/3)

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On Wed, 2009-01-28 at 19:44 -0500, Mike Frysinger wrote:
> On Wednesday 28 January 2009 19:09:10 Adrian McMenamin wrote:
> > +static struct maple_driver vmu_flash_driver = {
> > +	.function =	MAPLE_FUNC_MEMCARD,
> > +	.drv = {
> > +		.name =		"Dreamcast_visual_memory",
> 
> i thought there was like a 16byte limit or something on this ?


Don't think so, it's just a const char* isn't it?

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