Re: [PATCH] sh: maple: add support for the Maple mouse on the SEGA Dreamcast

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On Tuesday 30 December 2008 15:27:05 Adrian McMenamin wrote:
> Adding maple mouse with proper __devexit_p() handling

this kind of patch revision info typically goes below the --- marker and  the 
patch itself gets "v2", "v3", etc... header markers

otherwise, driver looks OK to me.  thanks for your dreamcast work.
Acked-by: Mike Frysinger <vapier@xxxxxxxxxx>

> +	mse = kzalloc(sizeof(struct dc_mouse), GFP_KERNEL);

personally i find this style less likely to rot:
mse = kzalloc(sizeof(*mse), GFP_KERNEL);
-mike

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