Re: [PATCH 2/4] libata: Drain data on errors

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O> I'm just catching up on a few things here now that holiday season is over.
> In the above loop, I wonder if it might be better to only check status
> every NN iterations, where NN > 1 (say, 16), to speed things up a fair amount (?).

And hang some controllers probably.

> Sure it's rare, but when it happens the entire system is probably stopped
> waiting for us to recover, so speed might matter some.

Correctness first. If we have to optimise this case we are (as you note)
doing something seriously wrong!

Alan
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