On 14/2/23 08:05, Josh Poimboeuf wrote:
play_dead() doesn't return. Make that more explicit with a BUG(). BUG() is preferable to unreachable() because BUG() is a more explicit failure mode and avoids undefined behavior like falling off the edge of the function into whatever code happens to be next. Acked-by: Florian Fainelli <f.fainelli@xxxxxxxxx> Signed-off-by: Josh Poimboeuf <jpoimboe@xxxxxxxxxx> --- arch/mips/kernel/smp-bmips.c | 2 ++ arch/mips/loongson64/smp.c | 1 + 2 files changed, 3 insertions(+)
Reviewed-by: Philippe Mathieu-Daudé <philmd@xxxxxxxxxx>