On Wed, 18 Nov 2009, Luck, Tony wrote: > > > Make sure compiler won't do weird things with limits. E.g. fetching > > them twice may return 2 different values after writable limits are > > implemented. > > - if (size > task->signal->rlim[RLIMIT_MEMLOCK].rlim_cur) > + if (size > ACCESS_ONCE(task->signal->rlim[RLIMIT_MEMLOCK].rlim_cur)) > > I don't see how this helps. If someone else is changing limits while > we are looking at them, then there is a race. We either get the old > or the new value. Using ACCESS_ONCE (which on ia64 forces a "volatile" > access, which will make the compiler generate "ld.acq" rather than a > plain "ld") won't make any difference to this race. > > Please explain what issue you see with the current code. The problem may not be in _that_ particular code, but imagine code like this: if (a > MEMORY) { do1; do2; do3; } else { do2; } where the compiler could actually turn this into (having noticed that neither "do1" nor "do2" can alias with MEMORY): if (a > MEMORY) do1; do2; if (a > MEMORY) do3; and now what you end up having is a situation where it's possible that "do1" gets executed but "do3" does not (or vice versa). Notice how when you look at the code, it looks impossible, and then you get subtle security bugs. Now, you may say that "but _my_ code doesn't have that "else" statement", and maybe you're right. In fact, maybe the source code was really just if (a > MEMORY) return something(); return do_something_else(); and you are _sure_ that the ACCESS_ONCE() cannot possibly be needed. But what if those 'something()' and 'do_something_else()' were inlines, and the compiler internally turns it into if (a > MEMORY) { ret = something(); } else { ret = do_something_else(); } return ret; and you now hit the case above where part of it was shared after all, and the compiler for some strange reason (register reload, whatever) ends up doing it as two conditionals after all? The thing is, you can't _prove_ that the compiler won't do it, especially if you end up changing the code later (without thinking about the fact that you're loading things without locking). So the rule is: if you access unlocked values, you use ACCESS_ONCE(). You don't say "but it can't matter". Because you simply don't know. Linus -- To unsubscribe from this list: send the line "unsubscribe linux-ia64" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html
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