> Quite frankly, I don't think nopfn() is a good interface. It's only usable > for one single thing, so trying to claim that it's a generic VM op is > really not valid. If (and that's a big if) we need this interface, we > should just do it inside mm/memory.c instead of playing games as if it was > generic. Or just use sparsemem and create struct pages for your hw :) we do that for SPUs on Cell, works like a charm. Ben. - : send the line "unsubscribe linux-ia64" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html
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