Re: [RFC PATCH 1/4] gpu: dxgkrnl: core code

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On Tue, May 19, 2020 at 12:32:31PM -0400, Sasha Levin wrote:
> +
> +#define DXGK_MAX_LOCK_DEPTH	64
> +#define W_MAX_PATH		260

We already have a max path number, why use a different one?

> +#define d3dkmt_handle		u32
> +#define d3dgpu_virtual_address	u64
> +#define winwchar		u16
> +#define winhandle		u64
> +#define ntstatus		int
> +#define winbool			u32
> +#define d3dgpu_size_t		u64

These are all ripe for a simple search/replace in your editor before you
do your next version :)

thanks,

greg k-h



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