Currently, the playstation module needs to maintain hid resources by itself. Consider using devm_hid_hw_start_and_open helper to ensure that hid resources are consistent with the device life cycle, and release hid resources before device is released. At the same time, it can avoid the goto-release encoding, drop the err_close and err_stop lables, and directly return the error code when an error occurs. Signed-off-by: Li Zetao <lizetao1@xxxxxxxxxx> --- drivers/hid/hid-playstation.c | 27 ++++----------------------- 1 file changed, 4 insertions(+), 23 deletions(-) diff --git a/drivers/hid/hid-playstation.c b/drivers/hid/hid-playstation.c index 0d90d7ee693c..6dddb9451a37 100644 --- a/drivers/hid/hid-playstation.c +++ b/drivers/hid/hid-playstation.c @@ -2704,41 +2704,25 @@ static int ps_probe(struct hid_device *hdev, const struct hid_device_id *id) return ret; } - ret = hid_hw_start(hdev, HID_CONNECT_HIDRAW); - if (ret) { - hid_err(hdev, "Failed to start HID device\n"); + ret = devm_hid_hw_start_and_open(hdev, HID_CONNECT_HIDRAW); + if (ret) return ret; - } - - ret = hid_hw_open(hdev); - if (ret) { - hid_err(hdev, "Failed to open HID device\n"); - goto err_stop; - } if (id->driver_data == PS_TYPE_PS4_DUALSHOCK4) { dev = dualshock4_create(hdev); if (IS_ERR(dev)) { hid_err(hdev, "Failed to create dualshock4.\n"); - ret = PTR_ERR(dev); - goto err_close; + return PTR_ERR(dev); } } else if (id->driver_data == PS_TYPE_PS5_DUALSENSE) { dev = dualsense_create(hdev); if (IS_ERR(dev)) { hid_err(hdev, "Failed to create dualsense.\n"); - ret = PTR_ERR(dev); - goto err_close; + return PTR_ERR(dev); } } return ret; - -err_close: - hid_hw_close(hdev); -err_stop: - hid_hw_stop(hdev); - return ret; } static void ps_remove(struct hid_device *hdev) @@ -2750,9 +2734,6 @@ static void ps_remove(struct hid_device *hdev) if (dev->remove) dev->remove(dev); - - hid_hw_close(hdev); - hid_hw_stop(hdev); } static const struct hid_device_id ps_devices[] = { -- 2.34.1