Hi Sam, Thanks for the review. On Thu, 12 Oct 2023 at 00:06, Sam Protsenko <semen.protsenko@xxxxxxxxxx> wrote: > > On Wed, Oct 11, 2023 at 1:49 PM Peter Griffin <peter.griffin@xxxxxxxxxx> wrote: > > > > This introduces bindings and dt-schema for the Google tensor SoCs. > > Currently just gs101 and pixel 6 are supported. > > > > Signed-off-by: Peter Griffin <peter.griffin@xxxxxxxxxx> > > Reviewed-by: Rob Herring <robh@xxxxxxxxxx> > > --- > > .../devicetree/bindings/arm/google.yaml | 46 +++++++++++++++++++ > > 1 file changed, 46 insertions(+) > > create mode 100644 Documentation/devicetree/bindings/arm/google.yaml > > > > diff --git a/Documentation/devicetree/bindings/arm/google.yaml b/Documentation/devicetree/bindings/arm/google.yaml > > new file mode 100644 > > index 000000000000..167945e4d5ee > > --- /dev/null > > +++ b/Documentation/devicetree/bindings/arm/google.yaml > > @@ -0,0 +1,46 @@ > > +# SPDX-License-Identifier: GPL-2.0-only OR BSD-2-Clause > > +%YAML 1.2 > > +--- > > +$id: http://devicetree.org/schemas/arm/google.yaml# > > +$schema: http://devicetree.org/meta-schemas/core.yaml# > > + > > +title: Google Tensor platforms > > + > > +maintainers: > > + - Peter Griffin <peter.griffin@xxxxxxxxxx> > > + > > +description: | > > + ARM platforms using SoCs designed by Google branded "Tensor" used in Pixel > > + devices. > > + > > + Currently upstream this is devices using "gs101" SoC which is found in Pixel > > + 6, Pixel 6 Pro and Pixel 6a. > > + > > + Google have a few different names for the SoC. > > + - Marketing name ("Tensor") > > + - Codename ("Whitechapel") > > + - SoC ID ("gs101") > > + - Die ID ("S5P9845"); > > + > > + Likewise there are a couple of names for the actual device > > + - Marketing name ("Pixel 6") > > + - Codename ("Oriole") > > + > > + Devicetrees should use the lowercased SoC ID and lowercased board codename. > > + e.g. gs101 and gs101-oriole > > + > > +properties: > > + $nodename: > > + const: '/' > > + compatible: > > + oneOf: > > + > > Is that empty line is actually needed here? Will fix in v4. Peter