On Tue, Sep 26, 2023 at 06:41:00PM +0800, Kent Gibson wrote: > On Tue, Sep 26, 2023 at 08:20:06AM +0300, Andy Shevchenko wrote: > > We have sparse and dence masks of the line mappings based on > > dense > > > the view point (Linux numbering or hardware numbering). Since > > the Linux side uses sequential bits for the mask, we can simply > > convert a Linux number to the hardware one and vise versa by > > vice > > > counting set bits in the respective mask. Hence replace > > bitmap_bitremap() calls by simpler equivalents. > > > > With this done the dence mask is not needed and thus dropped. > > And dense again. Thank you, Kent, I really appreciate your help with my poor English, nevertheless it would be nice if you can look at the last patch and maybe even test it, so we have a bit of confidence that it works as expected. (The spelling will be fixed in the next version.) -- With Best Regards, Andy Shevchenko