Re: [libgpiod][PATCH v3 0/3] libgpiod v2: C++ bindings

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On Mon, Aug 2, 2021 at 11:34 AM Bartosz Golaszewski <brgl@xxxxxxxx> wrote:
> It's actually my fault. Let me explain: the development of the v2 API
> for the entire project (C, C++ and Python parts) happens in the
> next/libgpiod-2.0 branch of
> git://git.kernel.org/pub/scm/libs/libgpiod/libgpiod.git I squash the
> new changes into the big patch with the plan of resending it for a
> final review once we agree on the interface (more or less anyway).
> That will allow the repo to remain bisectable. Then we'll be able to
> fine-tune different elements.

Understood and sensible.  Thanks for clarifying.

> Maybe you could wait until I post v4? I'm addressing a lot of issues
> in this revision. Previous small patches have already been squashed
> and they concerned the core C library anyway.

Sounds like a plan.  I've noticed that, both in the mailing list and
your recent commits into next/libgpiod-2.0 (which is why I wondered
what the mode of operation is for these changes).  Once v4 is out, I
will look to review.

> There's no target, it'll be ready when it's done.

Again, understood and sensible.

> PS How did the move go?

Very well, thank you.  Setup with everything I've brought over to
Romania, with a little more to be shipped over very soon.  On a
somewhat related topic, I'll be reaching out to you directly over the
next few days (mainly regarding your relationship / work with
BayLibre, if that's okay).

Jack



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