Re: [libgpiod] Rethinking struct gpiod_line_bulk

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On Tue, Oct 13, 2020 at 2:53 AM Kent Gibson <warthog618@xxxxxxxxx> wrote:
>
> On Mon, Oct 12, 2020 at 05:15:25PM +0200, Bartosz Golaszewski wrote:
> > Hi!
> >
> > One of the things I'd like to address in libgpiod v2.0 is excessive
> > stack usage with struct gpiod_line_bulk. This structure is pretty big
> > right now: it's an array 64 pointers + 4 bytes size. That amounts to
> > 260 bytes on 32-bit and 516 bytes on 64-bit architectures
> > respectively. It's also used everywhere as all functions dealing with
> > single lines eventually end up calling bulk counterparts.
> >
> > I have some ideas for making this structure smaller and I thought I'd
> > run them by you.
> >
> > The most obvious approach would be to make struct gpiod_line_bulk
> > opaque and dynamically allocated. I don't like this idea due to the
> > amount of error checking this would involve and also calling malloc()
> > on virtually every value read, event poll etc.
> >
> > Another idea is to use embedded list node structs (see include/list.h
> > in the kernel) in struct gpiod_line and chain the lines together with
> > struct gpiod_line_bulk containing the list head. That would mean only
> > being able to store each line in a single bulk object. This is
> > obviously too limiting.
> >
>
> I don't think I've ever gotten my head fully around the libgpiod API,
> or all its use cases, and I'm not clear on why this is too limiting.
>

For instance: we pass one bulk object to gpiod_line_event_wait_bulk()
containing the lines to poll and use another to store the lines for
which events were detected. Lines would need to live in two bulks.

> What is the purpose of the gpiod_line_bulk, and how does that differ from the
> gpio_v2_line_request?
>

struct gpiod_line_bulk simply aggregates lines so that we can easily
operate on multiple lines at once. Just a convenience helper
basically.

> > An idea I think it relatively straightforward without completely
> > changing the current interface is making struct gpiod_line_bulk look
> > something like this:
> >
> > struct gpiod_line_bulk {
> >     unsigned int num_lines;
> >     uint64_t lines;
> > };
> >
> > Where lines would be a bitmap with set bits corresponding to offsets
> > of lines that are part of this bulk. We'd then provide a function that
> > would allow the user to get the line without it being updated (so
> > there's no ioctl() call that could fail). The only limit that we'd
> > need to introduce here is making it impossible to store lines from
> > different chips in a single line bulk object. This doesn't make sense
> > anyway so I'm fine with this.
> >
> > What do you think? Do you have any other ideas?
> >
>
> Doesn't that place a strict range limit on offset values, 0-63?
> The uAPI limits the number of offsets requested to 64, not their value.
> Otherwise I'd've used a bitmap there as well.
>
> Or is there some other mapping happening in the background that I'm
> missing?
>

Nah, you're right of course. The structure should actually look more like:

struct gpiod_line_bulk {
    struct gpiod_chip *owner;
    unsigned int num_lines;
    uint64_t lines;
};

And the 'lines' bitmap should actually refer to offsets at which the
owning chip stores the line pointers in its own 'lines' array - up to
64 lines.

But we'd still have to sanitize the values when adding lines to a bulk
object and probably check the return value. I'm wondering if there's a
better way to store group references to lines on the stack but I'm out
of ideas.

Bartosz



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