On Tue, Oct 13, 2020 at 2:53 AM Kent Gibson <warthog618@xxxxxxxxx> wrote: > > On Mon, Oct 12, 2020 at 05:15:25PM +0200, Bartosz Golaszewski wrote: > > Hi! > > > > One of the things I'd like to address in libgpiod v2.0 is excessive > > stack usage with struct gpiod_line_bulk. This structure is pretty big > > right now: it's an array 64 pointers + 4 bytes size. That amounts to > > 260 bytes on 32-bit and 516 bytes on 64-bit architectures > > respectively. It's also used everywhere as all functions dealing with > > single lines eventually end up calling bulk counterparts. > > > > I have some ideas for making this structure smaller and I thought I'd > > run them by you. > > > > The most obvious approach would be to make struct gpiod_line_bulk > > opaque and dynamically allocated. I don't like this idea due to the > > amount of error checking this would involve and also calling malloc() > > on virtually every value read, event poll etc. > > > > Another idea is to use embedded list node structs (see include/list.h > > in the kernel) in struct gpiod_line and chain the lines together with > > struct gpiod_line_bulk containing the list head. That would mean only > > being able to store each line in a single bulk object. This is > > obviously too limiting. > > > > I don't think I've ever gotten my head fully around the libgpiod API, > or all its use cases, and I'm not clear on why this is too limiting. > For instance: we pass one bulk object to gpiod_line_event_wait_bulk() containing the lines to poll and use another to store the lines for which events were detected. Lines would need to live in two bulks. > What is the purpose of the gpiod_line_bulk, and how does that differ from the > gpio_v2_line_request? > struct gpiod_line_bulk simply aggregates lines so that we can easily operate on multiple lines at once. Just a convenience helper basically. > > An idea I think it relatively straightforward without completely > > changing the current interface is making struct gpiod_line_bulk look > > something like this: > > > > struct gpiod_line_bulk { > > unsigned int num_lines; > > uint64_t lines; > > }; > > > > Where lines would be a bitmap with set bits corresponding to offsets > > of lines that are part of this bulk. We'd then provide a function that > > would allow the user to get the line without it being updated (so > > there's no ioctl() call that could fail). The only limit that we'd > > need to introduce here is making it impossible to store lines from > > different chips in a single line bulk object. This doesn't make sense > > anyway so I'm fine with this. > > > > What do you think? Do you have any other ideas? > > > > Doesn't that place a strict range limit on offset values, 0-63? > The uAPI limits the number of offsets requested to 64, not their value. > Otherwise I'd've used a bitmap there as well. > > Or is there some other mapping happening in the background that I'm > missing? > Nah, you're right of course. The structure should actually look more like: struct gpiod_line_bulk { struct gpiod_chip *owner; unsigned int num_lines; uint64_t lines; }; And the 'lines' bitmap should actually refer to offsets at which the owning chip stores the line pointers in its own 'lines' array - up to 64 lines. But we'd still have to sanitize the values when adding lines to a bulk object and probably check the return value. I'm wondering if there's a better way to store group references to lines on the stack but I'm out of ideas. Bartosz