On Thu, Mar 14, 2019 at 09:30:02PM +0900, William Breathitt Gray wrote: > This macro iterates for each 8-bit group of bits (clump) with set bits, > within a bitmap memory region. For each iteration, "start" is set to the > bit offset of the found clump, while the respective clump value is > stored to the location pointed by "clump". Additionally, the > bitmap_get_value8 and bitmap_set_value8 functions are introduced to > respectively get and set an 8-bit value in a bitmap memory region. > +void bitmap_set_value8(unsigned long *const bitmap, const unsigned int size, > + const unsigned long value, const unsigned int start) > +{ > + const size_t index = BIT_WORD(start); > + const unsigned int offset = start % BITS_PER_LONG; > + const unsigned int low_width = (offset + 8 > BITS_PER_LONG) ? > + BITS_PER_LONG - offset : 8; > + const unsigned long low_mask = GENMASK(offset + low_width - 1, offset); I think unsigned long low_mask = GENMASK(low_width - 1, 0) << offset; will generate better code. > + const unsigned int high_width = 8 - low_width; > + const unsigned long high_mask = GENMASK(high_width - 1, 0); > + > + /* set lower portion */ > + bitmap[index] &= ~low_mask; > + bitmap[index] |= value << offset; > + > + /* set higher portion if space available in bitmap */ > + if (high_width && start + 8 <= size) { > + bitmap[index + 1] &= ~high_mask; > + bitmap[index + 1] |= value >> low_width; > + } > +} > +EXPORT_SYMBOL(bitmap_set_value8); -- With Best Regards, Andy Shevchenko