On Tue, Jan 19, 2016 at 07:59:35PM -0800, Linus Torvalds wrote: > > After thinking it over some more, I guess I'm ok with your approach. > The table-driven patch makes me a bit happier, and I guess not very > many people end up ever wanting to do async system calls anyway. > > Are there other users outside of Solace? It would be good to get comments.. For async I/O? We're using it inside Google, for networking and for storage I/O's. We don't need async fsync/fdatasync, but we do need very fast, low overhead I/O's. To that end, we have some patches to batch block layer completion handling, which Kent tried upstreaming a few years back but which everyone thought was too ugly to live. (It *was* ugly, but we had access to some very fast storage devices where it really mattered. With upcoming NVMe devices, that sort of hardware should be available to more folks, so it's something that I've been meaning to revisit from an upstreaming perspective, especially if I can get my hands on some publically available hardware for benchmarking purposes to demonstrate why it's useful, even if it is ugly.) The other thing which we have which is a bit more experimental is that we've plumbed through the aio priority bits to the block layer, as well as aio_cancel. The idea for the latter is if you are are interested in low latency access to a clustered file system, where sometimes a read request can get stuck behind other I/O requests if a server has a long queue of requests to service. So the client for which low latency is very important fires off the request to more than one server, and as soon as it gets an answer it sends a "never mind" message to the other server(s). The code to do aio_cancellation in the block layer is fairly well tested, and was in Kent's git trees, but never got formally pushed upstream. The code to push the cancellation request all the way to the HDD (for those hard disks / storage devices that support I/O cancellation) is even more experimental, and needs a lot of cleanup before it could be sent for review (it was done by someone who isn't used to upstream coding standards). The reason why we haven't tried to pushed more of these changes upsream has been lack of resources, and the fact that the AIO code *is* ugly, which means extensions tend to make the code at the very least, more complex. Especially since some of the folks working on it, such as Kent, were really worried about performance at all costs, and Kerningham's "it's twice as hard to debug code as to write it" comment really applies here. And since very few people outside of Google seem to use AIO, and even fewer seem eager to review or work on AIO, and our team is quite small for the work we need to do, it just hasn't risen to the top of the priority list. Still, it's fair to say that if you are using Google Hangouts, or Google Mail, or Google Docs, AIO is most definitely getting used to process your queries. As far as comments, aside from the "we really care about performance", and "the code is scary complex and barely on the edge of being maintainable", the other comment I'd make is libaio is pretty awful, and so as a result a number (most?) of our AIO users have elected to use the raw system call interfaces and are *not* using the libaio abstractions --- which, as near as I can tell, don't really buy you much anyway. (Do we really need to keep code that provides backwards compatibility with kernels over 10+ years old at this point?) Cheers, - Ted -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html