On Mon, Apr 20, 2015 at 11:13 AM, Al Viro <viro@xxxxxxxxxxxxxxxxxx> wrote: > */ > static int link_path_walk(const char *name, struct nameidata *nd) > { > + struct saved { > + struct path link; > + void *cookie; > + const char *name; > + } stack[MAX_NESTED_LINKS], *last = stack + nd->depth - 1; > struct path next; > int err; I was going to complain about this, and suggest that you move it to the nameidata, but I see that you did that later. That said, you then introduce a stack-allocated "struct saved stack[]" in path_mountpoint[] instead, *and* nameidata is saved on stack, so this all ends up being very stack-intensive anyway. I might have missed some patch here, but would it be possible to just allocate a single per-thread nameidata, and just leave it at that? Because allocating that thing on the stack when it contains what is now one kilobyte of array data is *not* acceptable. Other than that, my quick scan through this looked fine. And maybe that quick scan missed where you already did that too. Linus -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html