Re: [PATCH 4/6 OPTION-A version 3] completion: Add new wait_for_completion_timeout_state

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On Mon, 2012-03-26 at 19:33 -0700, Boaz Harrosh wrote:
> +int __sched
> +wait_for_completion_timeout_state(struct completion *x,
> +                                 unsigned long timeout, int state)
> +{
> +       long t;
> +       int ret;
> +
> +       if (!timeout)
> +               timeout = MAX_SCHEDULE_TIMEOUT;
> +
> +       switch (state) {
> +       default:
> +               WARN_ON_ONCE(1);
> +               /* fall through */
> +       case 0:
> +               state = TASK_UNINTERRUPTIBLE;
> +               break;
> +       case TASK_KILLABLE:
> +       case TASK_INTERRUPTIBLE:
> +               break;
> +       }

Don't do this, just pass in TASK_UNINTERRUPTIBLE (or TASK_NORMAL)
whatever you like/need.

Don't fudge it by over-loading TASK_RUNNING (aka. 0).

> +       t = wait_for_common(x, timeout, state);
> +       if (likely(t > 0)) {
> +               ret = 0;
> +       } else  {
> +               if (t < 0)
> +                       ret = t;
> +               else
> +                       ret = -ETIMEDOUT;
> +       }
> +       return ret;

Again, why wreck an entirely reasonable return code and break with the
rest of the API.

> +}
> +EXPORT_SYMBOL(wait_for_completion_timeout_state); 


So I'm fine with adding wait_for_completion_timeout_state(), but make it
look and smell like wait_for_completion_timeout() and use a proper
state, like wake_up_state().

IOW:

unsigned long __sched 
wait_for_completion_timeout_state(struct completion *x, 
				  unsigned long timeout,
				  unsigned int state)
{
	return wait_for_common(x, timeout, state);
}
EXPORT_SYMBOL(wait_for_completion_timeout_state);


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