> I wonder if the number part of exec_id would even have to be 64-bit. I > think I can do about 10000 execves per second if I make the program a > small static one - and that's on a fast CPU. And it's a per-thread > counter, so you can't scale it with lots of CPU's. So it would take > something like four days to wrap. Hmm.. I don't think an exec id trick works that well here. It needs to bind to the actual *object* being used and refcount it in the cases that matter, then have a proper way of ensuring we clean up references such as a list of objects to zap hooked to each task struct So something like struct foo_node { struct list_node node; struct proc_object *ref; }; ref = NULL; if (foo->ptr != NULL ref = kref_get(foo->ptr); And in the task exit paths walk the node list doing a kref_put/NULL Add a suitable lock and it ought to be able to generically do that for anything you need to clobber. You've still got a sort of race however, just as the proposed execid base code. You can pass the fd and access the proc function *as* the exec occurs. Assuming your ref counting is valid and you use new objects after the exec that ought to just mean you get the data for the old mm struct, which seems fine to me. It's logically equivalent to having asked a microsecond before the exec rather than during it. Alan -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html