On Sat, Mar 10, 2012 at 04:12:20PM -0800, Linus Torvalds wrote: > On Sat, Mar 10, 2012 at 3:25 PM, Djalal Harouni <tixxdz@xxxxxxxxxx> wrote: > > > > Given that consideration this patch introduces two counters: > > A global atomic execve counter that will be incremented on every > > do_execve_common() call, and an atomic exec_id member for the task_struct. > > This seems horribly expensive on most 32-bit architectures, including > very much x86-32. That atomic64_inc_return() is not cheap. It's > possible that it's basically an impossible operation to do atomically > on certain platforms, causing it to use some random spinlock instead. I think these are _relatively_ cheap considering that it's execve(). If we can do e.g. 10 million of atomic64_inc_return()'s per second (and I think we can do a lot more, although I did not benchmark this), but only 10000 of execve()'s per second, then the performance impact is 0.1%. I admit that 0.1% is significant, but I used worst-case guesstimates here; the actual number might be more like 0.01% (50 million vs. 5 thousand) or even 0.002% (200 million vs. 4 thousand). (200 million is 15 CPU cycles at 3 GHz, which may be a reasonable optimistic estimate. 4 thousand is a realistic execve() speed for dynamically-linked programs.) > I wonder if we couldn't make something much cheaper, since we don't > actually care about it being globally incrementing, we just care about > it being globally unique. IOW, it could easily be a 56-bit per-cpu > counter along with the CPU number in the high bits or something like > that. Avoiding the whole atomicity issue, and thus avoiding the main > reason those things are really expensive. > > IOW, something like > > cpu = get_cpu(); > .. increment percpu 64-bit counter .. > id = counter * MAX_CPUS + cpu; > put_cpu(cpu); > > or equivalent would seem to be a potentially much cheaper approach. This makes sense to me. We just need to ensure that the per-CPU counter is still large enough that it won't wrap. 56 bits is enough (considering that the attack has to run on a single CPU of the target system, unlike e.g. an attack on a cipher with a 56-bit key could be), but there's little room for reducing this further (such as to support many more than 256 CPUs in a system). So if we use this approach, maybe we should simply keep a 64-bit per-CPU counter and a 32-bit CPU number, for a 96-bit id. This may even be faster on execve() (no need to combine the two values into one). I don't know which one of these approaches has lower overhead on current systems. My _guess_ is that atomic64_inc_return() may well be faster in many cases. Alexander -- To unsubscribe from this list: send the line "unsubscribe linux-fsdevel" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html