On 01/20, Oleg Nesterov wrote: > > But I'll recheck this logic once again tomorrow, perhaps I misread > pipe_write() when I made this patch. Meanwhile I wrote a stupid test-case below. Without the patch State: S (sleeping) voluntary_ctxt_switches: 74 nonvoluntary_ctxt_switches: 5 State: S (sleeping) voluntary_ctxt_switches: 4169 nonvoluntary_ctxt_switches: 5 finally release the buffer wrote next char! With the patch State: S (sleeping) voluntary_ctxt_switches: 74 nonvoluntary_ctxt_switches: 3 State: S (sleeping) voluntary_ctxt_switches: 74 nonvoluntary_ctxt_switches: 3 finally release the buffer wrote next char! As you can see, without this patch pipe_read() wakes the writer up 4095 times for no reason, the writer burns a bit of CPU and blocks again after wakeup until the last read(fd[0], &c, 1). Oleg. ------------------------------------------------------------------------------- #include <stdlib.h> #include <unistd.h> #include <assert.h> #include <sys/ioctl.h> #include <stdio.h> #include <errno.h> int main(void) { int fd[2], nb, cnt; char cmd[1024], c; assert(pipe(fd) == 0); nb = 1; assert(ioctl(fd[1], FIONBIO, &nb) == 0); while (write(fd[1], &c, 1) == 1); assert(errno = -EAGAIN); nb = 0; assert(ioctl(fd[1], FIONBIO, &nb) == 0); // The pipe is full, the next write() will block. sprintf(cmd, "grep -e State -e ctxt_switches /proc/%d/status", getpid()); if (!fork()) { // wait until the parent sleeps in pipe_write() usleep(10000); system(cmd); // trigger 4095 unnecessary wakeups for (cnt = 0; cnt < 4095; ++cnt) { assert(read(fd[0], &c, 1) == 1); usleep(1000); } system(cmd); // this should actually wake the writer printf("finally release the buffer\n"); assert(read(fd[0], &c, 1) == 1); return 0; } assert(write(fd[1], &c, 1) == 1); printf("wrote next char!\n"); return 0; }