Re: [PATCH bpf-next 0/4] Make inode storage available to tracing prog

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On 11/21/2024 12:28 AM, Song Liu wrote:
> Hi Dr. Greg,
>
> Thanks for your input!
>
>> On Nov 20, 2024, at 8:54 AM, Dr. Greg <greg@xxxxxxxxxxxx> wrote:
>>
>> On Tue, Nov 19, 2024 at 10:14:29AM -0800, Casey Schaufler wrote:
> [...]
>
>>>> 2.) Implement key/value mapping for inode specific storage.
>>>>
>>>> The key would be a sub-system specific numeric value that returns a
>>>> pointer the sub-system uses to manage its inode specific memory for a
>>>> particular inode.
>>>>
>>>> A participating sub-system in turn uses its identifier to register an
>>>> inode specific pointer for its sub-system.
>>>>
>>>> This strategy loses O(1) lookup complexity but reduces total memory
>>>> consumption and only imposes memory costs for inodes when a sub-system
>>>> desires to use inode specific storage.
>>> SELinux and Smack use an inode blob for every inode. The performance
>>> regression boggles the mind. Not to mention the additional
>>> complexity of managing the memory.
>> I guess we would have to measure the performance impacts to understand
>> their level of mind boggliness.
>>
>> My first thought is that we hear a huge amount of fanfare about BPF
>> being a game changer for tracing and network monitoring.  Given
>> current networking speeds, if its ability to manage storage needed for
>> it purposes are truely abysmal the industry wouldn't be finding the
>> technology useful.
>>
>> Beyond that.
>>
>> As I noted above, the LSM could be an independent subscriber.  The
>> pointer to register would come from the the kmem_cache allocator as it
>> does now, so that cost is idempotent with the current implementation.
>> The pointer registration would also be a single instance cost.
>>
>> So the primary cost differential over the common arena model will be
>> the complexity costs associated with lookups in a red/black tree, if
>> we used the old IMA integrity cache as an example implementation.
>>
>> As I noted above, these per inode local storage structures are complex
>> in of themselves, including lists and locks.  If touching an inode
>> involves locking and walking lists and the like it would seem that
>> those performance impacts would quickly swamp an r/b lookup cost.
> bpf local storage is designed to be an arena like solution that works
> for multiple bpf maps (and we don't know how many of maps we need 
> ahead of time). Therefore, we may end up doing what you suggested 
> earlier: every LSM should use bpf inode storage. ;) I am only 90%
> kidding. 

Sorry, but that's not funny. It's the kind of suggestion that some
yoho takes seriously, whacks together a patch for, and gets accepted
via the xfd887 device tree. Then everyone screams at the SELinux folks
because of the performance impact. As I have already pointed out,
there are serious consequences for an LSM that has a blob on every
inode.





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