On Thu 27-06-24 21:59:12, Mateusz Guzik wrote: > On Thu, Jun 27, 2024 at 8:27 PM Ma, Yu <yu.ma@xxxxxxxxx> wrote: > > 2. For fast path implementation, the essential and simple point is to > > directly return an available bit if there is free bit in [0-63]. I'd > > emphasize that it does not only improve low number of open fds (even it > > is the majority case on system as Honza agreed), but also improve the > > cases that lots of fds open/close frequently with short task (as per the > > algorithm, lower bits will be prioritized to allocate after being > > recycled). Not only blogbench, a synthetic benchmark, but also the > > realistic scenario as claimed in f3f86e33dc3d("vfs: Fix pathological > > performance case for __alloc_fd()"), which literally introduced this > > 2-levels bitmap searching algorithm to vfs as we see now. > > I don't understand how using next_fd instead is supposed to be inferior. > > Maybe I should clarify that by API contract the kernel must return the > lowest free fd it can find. To that end it maintains the next_fd field > as a hint to hopefully avoid some of the search work. > > In the stock kernel the first thing done in alloc_fd is setting it as > a starting point: > fdt = files_fdtable(files); > fd = start; > if (fd < files->next_fd) > fd = files->next_fd; > > that is all the calls which come here with 0 start their search from > next_fd position. Yup. > Suppose you implemented the patch as suggested by me and next_fd fits > the range of 0-63. Then you get the benefit of lower level bitmap > check just like in the patch you submitted, but without having to > first branch on whether you happen to be in that range. > > Suppose next_fd is somewhere higher up, say 80. With your general > approach the optimization wont be done whatsoever or it will be > attempted at the 0-63 range when it is an invariant it finds no free > fds. > > With what I'm suggesting the general idea of taking a peek at the > lower level bitmap can be applied across the entire fd space. Some > manual mucking will be needed to make sure this never pulls more than > one cacheline, easiest way out I see would be to align next_fd to > BITS_PER_LONG for the bitmap search purposes. Well, all you need to do is to call: bit = find_next_zero_bit(fdt->open_fds[start / BITS_PER_LONG], BITS_PER_LONG, start & (BITS_PER_LONG-1)); if (bit < BITS_PER_LONG) return bit + (start & ~(BITS_PER_LONG - 1)); in find_next_fd(). Not sure if this is what you meant by aligning next_fd to BITS_PER_LONG... Honza -- Jan Kara <jack@xxxxxxxx> SUSE Labs, CR