Re: [RFC PATCH 00/19] Rust abstractions for VFS

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On Wed, Jan 03, 2024 at 04:04:26PM -0300, Wedson Almeida Filho wrote:
> On Wed, 3 Jan 2024 at 15:02, Matthew Wilcox <willy@xxxxxxxxxxxxx> wrote:
> >
> > On Tue, Oct 31, 2023 at 05:14:08PM -0300, Wedson Almeida Filho wrote:
> > > > Also, I see you're passing an inode to read_dir.  Why did you decide to
> > > > do that?  There's information in the struct file that's either necessary
> > > > or useful to have in the filesystem.  Maybe not in toy filesystems, but eg
> > > > network filesystems need user credentials to do readdir, which are stored
> > > > in struct file.  Block filesystems store readahead data in struct file.
> > >
> > > Because the two file systems we have don't use anything from `struct
> > > file` beyond the inode.
> > >
> > > Passing a `file` to `read_dir` would require us to introduce an
> > > unnecessary abstraction that no one uses, which we've been told not to
> > > do.
> > >
> > > There is no technical reason that makes it impractical though. We can
> > > add it when the need arises.
> >
> > Then we shouldn't merge any of this, or even send it out for review
> > again until there is at least one non-toy filesystems implemented.
> 
> What makes you characterize these filesystems as toys? The fact that
> they only use the file's inode in iterate_shared?

They're not real filesystems.  You can't put, eg, root or your home
directory on one of these filesystems.

> > Either stick to the object orientation we've already defined (ie
> > separate aops, iops, fops, ... with substantially similar arguments)
> > or propose changes to the ones we have in C.  Dealing only with toy
> > filesystems is leading you to bad architecture.
> 
> I'm trying to understand the argument here. Are saying that Rust
> cannot have different APIs with the same performance characteristics
> as C's, unless we also fix the C apis?
> 
> That isn't even a requirement when introducing new C apis, why would
> it be a requirement for Rust apis?

I'm saying that we have the current object orientation (eg each inode
is an object with inode methods) for a reason.  Don't change it without
understanding what that reason is.  And moving, eg iterate_shared() from
file_operations to struct file_system_type (effectively what you've done)
is something we obviously wouldn't want to do.




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