Re: [PATCH 2/3] super: wait for nascent superblocks

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On Thu, Aug 17, 2023 at 04:16:49PM +0200, Jan Kara wrote:
> On Thu 17-08-23 15:24:54, Christian Brauner wrote:
> > On Thu, Aug 17, 2023 at 02:50:21PM +0200, Jan Kara wrote:
> > > On Thu 17-08-23 12:47:43, Christian Brauner wrote:
> > > > Recent patches experiment with making it possible to allocate a new
> > > > superblock before opening the relevant block device. Naturally this has
> > > > intricate side-effects that we get to learn about while developing this.
> > > > 
> > > > Superblock allocators such as sget{_fc}() return with s_umount of the
> > > > new superblock held and ock ordering currently requires that block level
> > > > locks such as bdev_lock and open_mutex rank above s_umount.
> > > > 
> > > > Before aca740cecbe5 ("fs: open block device after superblock creation")
> > > > ordering was guaranteed to be correct as block devices were opened prior
> > > > to superblock allocation and thus s_umount wasn't held. But now s_umount
> > > > must be dropped before opening block devices to avoid locking
> > > > violations.
> > > > 
> > > > This has consequences. The main one being that iterators over
> > > > @super_blocks and @fs_supers that grab a temporary reference to the
> > > > superblock can now also grab s_umount before the caller has managed to
> > > > open block devices and called fill_super(). So whereas before such
> > > > iterators or concurrent mounts would have simply slept on s_umount until
> > > > SB_BORN was set or the superblock was discard due to initalization
> > > > failure they can now needlessly spin through sget{_fc}().
> > > > 
> > > > If the caller is sleeping on bdev_lock or open_mutex one caller waiting
> > > > on SB_BORN will always spin somewhere potentially this can go on for
> > > 					^^ and potentially?
> > > > quite a while.
> > > > 
> > > > It should be possible to drop s_umount while allowing iterators to wait
> > > > on a nascent superblock to either be born or discarded. This patch
> > > > implements a wait_var_event() mechanism allowing iterators to sleep
> > > > until they are woken when the superblock is born or discarded.
> > > > 
> > > > This should also allows us to avoid relooping through @fs_supers and
> > >        ^^^ superfluous "should"
> > > 
> > > > @super_blocks if a superblock isn't yet born or dying.
> > > > 
> > > > Link: aca740cecbe5 ("fs: open block device after superblock creation")
> > > > Signed-off-by: Christian Brauner <brauner@xxxxxxxxxx>
> 
> <snip>
> 
> > > > @@ -841,15 +942,14 @@ struct super_block *get_active_super(struct block_device *bdev)
> > > >  	if (!bdev)
> > > >  		return NULL;
> > > >  
> > > > -restart:
> > > >  	spin_lock(&sb_lock);
> > > >  	list_for_each_entry(sb, &super_blocks, s_list) {
> > > >  		if (hlist_unhashed(&sb->s_instances))
> > > >  			continue;
> > > >  		if (sb->s_bdev == bdev) {
> > > >  			if (!grab_super(sb))
> > > > -				goto restart;
> > > > -			super_unlock_write(sb);
> > > > +				return NULL;
> > >   Let me check whether I understand the rationale of this change: We found
> > > a matching sb and it's SB_DYING. Instead of waiting for it to die and retry
> > > the search (to likely not find anything) we just return NULL right away to
> > > save us some trouble.
> > 
> > Thanks for that question! I was missing something. Before these changes,
> > when a superblock was unmounted and it hit deactivate_super() it could do:
> > 
> > P1                                                      P2
> > deactivate_locked_super()                               grab_super()
> > -> if (!atomic_add_unless(&s->s_active, -1, 1))
> >                                                         -> super_lock_write()
> >                                                            SB_BORN && !atomic_inc_add_unless(s->s_active)
> >                                                            // fails, loop until it goes away
> >    -> super_lock_write()
> >       // remove sb from fs_supers
> 
> I don't think this can happen as you describe it. deactivate_super() +
> deactivate_locked_super() are written in a way so that the last s_active
> reference is dropped while sb->s_umount is held for writing. And
> grab_super() tries the increment under sb->s_umount as well. So either
> grab_super() wins the race and deactivate_locked_super() just drops one
> refcount and exits, or deactivate_locked_super() wins the race and
> grab_super() can come only after the sb is shutdown. Then the increment
> will fail and we'll loop as you describe. Perhaps that's what you meant,
> just you've ordered things wrongly...

Yes, sorry that's what I meant.

> 
> > That can still happen in the new scheme so my patch needs a fix to wait
> > for SB_DYING to be broadcast when no active reference can be acquired
> > anymore because then we know that we're about to shut this down. Either
> > that or spinning but I think we should just wait as we can now do that
> > with my proposal.
> 
> ... But in that case by the time grab_super() is able to get sb->s_umount
> semaphore, SB_DYING is already set.

Yeah, that's what I was about to reply right now after having thought
about it. :) Thanks!

> 
> > > >  {
> > > > -	super_lock_read(sb);
> > > > -	if (!sb->s_root ||
> > > > -	    (sb->s_flags & (SB_ACTIVE | SB_BORN)) != (SB_ACTIVE | SB_BORN)) {
> > > > +	bool born = super_wait_read(sb);
> > > > +
> > > > +	if (!born || !sb->s_root || !(sb->s_flags & SB_ACTIVE)) {
> > > >  		super_unlock_read(sb);
> > > >  		return false;
> > > >  	}
> > > > @@ -1572,7 +1674,7 @@ int vfs_get_tree(struct fs_context *fc)
> > > >  	 * flag.
> > > >  	 */
> > > >  	smp_wmb();
> > > 
> > > Is the barrier still needed here when super_wake() has smp_store_release()?
> > 
> > I wasn't sure. The barrier tries to ensure that everything before
> > SB_BORN is seen by super_cache_count(). Whereas the smp_store_release()
> > really is about the flag. Maybe the smp_wmb() would be sufficient for
> > that but since I wasn't sure the additional smp_store_release() is way
> > more obvious imho.
> 
> I was looking into memory-barriers.txt and it has:
> 
> (6) RELEASE operations.
> 
>      This also acts as a one-way permeable barrier.  It guarantees that all
>      memory operations before the RELEASE operation will appear to happen
>      before the RELEASE operation with respect to the other components of the
>      system.
> 
> Which sounds like smp_store_release() of SB_BORN should be enough to make
> super_cache_count() see all the stores before it if it sees SB_BORN set...

Ok, thanks for checking!

> 
> > > > -	sb->s_flags |= SB_BORN;
> > > > +	super_wake(sb, SB_BORN);
> > > 
> > > I'm also kind of wondering whether when we have SB_BORN and SB_DYING isn't
> > > the SB_ACTIVE flag redundant. SB_BORN is set practically at the same moment
> > > as SB_ACTIVE. SB_ACTIVE gets cleared somewhat earlier than SB_DYING is set
> > > but I believe SB_DYING can be set earlier (after all by the time SB_ACTIVE
> > > is cleared we have sb->s_root == NULL which basically stops most of the
> > > places looking at superblocks. As I'm grepping we've grown a lot of
> > > SB_ACTIVE handling all over the place so this would be a bit non-trivial
> > > but I belive it will make it easier for filesystem developers to decide
> > > which flag they should be using... Also we could then drop sb->s_root
> > > checks from many places because the locking helpers will return false if
> > > SB_DYING is set.
> > 
> > Certainly something to explore but no promises. Would you be open to
> > doig this as a follow-up patch? If you have a clearer idea here then I
> > wouldn't mind you piling this on top of this series even.
> 
> Sure, the cleanup of SB_ACTIVE probably deserves a separate patchset
> because it's going to involve a lot of individual filesystem changes.

Yeah, agreed.



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