We dont need to allocate an iop in ->write_begin() for writes where the position and length completely overlap with the given folio. Therefore, such cases are skipped. Currently when the folio is uptodate, we only allocate iop at writeback time (in iomap_writepage_map()). This is ok until now, but when we are going to add support for per-block dirty state bitmap in iop, this could cause some performance degradation. The reason is that if we don't allocate iop during ->write_begin(), then we will never mark the necessary dirty bits in ->write_end() call. And we will have to mark all the bits as dirty at the writeback time, that could cause the same write amplification and performance problems as it is now. Signed-off-by: Ritesh Harjani (IBM) <ritesh.list@xxxxxxxxx> --- fs/iomap/buffered-io.c | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/fs/iomap/buffered-io.c b/fs/iomap/buffered-io.c index f55a339f99ec..2a97d73edb96 100644 --- a/fs/iomap/buffered-io.c +++ b/fs/iomap/buffered-io.c @@ -571,15 +571,24 @@ static int __iomap_write_begin(const struct iomap_iter *iter, loff_t pos, size_t from = offset_in_folio(folio, pos), to = from + len; size_t poff, plen; - if (folio_test_uptodate(folio)) + /* + * If the write completely overlaps the current folio, then + * entire folio will be dirtied so there is no need for + * per-block state tracking structures to be attached to this folio. + */ + if (pos <= folio_pos(folio) && + pos + len >= folio_pos(folio) + folio_size(folio)) return 0; - folio_clear_error(folio); iop = iomap_iop_alloc(iter->inode, folio, iter->flags); if ((iter->flags & IOMAP_NOWAIT) && !iop && nr_blocks > 1) return -EAGAIN; + if (folio_test_uptodate(folio)) + return 0; + folio_clear_error(folio); + do { iomap_adjust_read_range(iter->inode, folio, &block_start, block_end - block_start, &poff, &plen); -- 2.40.1